[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:map_cleanup

no-reply_wiki at metalforge.org no-reply_wiki at metalforge.org
Tue Aug 15 08:42:06 CDT 2006


A page in your DokuWiki was added or changed. Here are the details:



Date        : 2006/08/15 08:42

User        : raphael

Edit Summary: added paragraph about obsolete references



@@ -13,9 +13,17 @@

  ===== Obsolete map design hacks =====

  

    * **Conveyor belts for keys**.  Some maps use conveyor belts and other
 tricks in order to deliver a key or a pass to the player every time they 
are triggered.  These hacks are not necessary anymore because the ''creato
r'' archetype can duplicate the contents of its inventory when it is trigg
ered.  Creators can allow infinite uses and never run out, unlike the conv
eyor belts that require a map reset from time to time.

    * **fire/lightning walls for destroying scrolls on buttons**.  Some ma
ps implement on/off triggers by having a scroll dropped on a button (=> 
switch to "on" state) and another trigger that destroys the scroll by open
ing a gate in front of a lightning wall or fireball wall (=> switch to "
off" state when the scroll burns).  It is better to use a duplicator with 
its number set to 0 (so that it effectively destroys the scroll instead of
 duplicating it) because the duplicator is triggered instantly and does no
t generate sounds (for those who play with sounds enabled).

+ 

+ ===== Obsolete messages =====

+ 

+ Some messages refer to things that do not exist anymore or things that h
ave a different behavior now.

+ 

+   * References to old **difficulty levels** used before skills were intr
oduced and when any player above level 20 could beat most monsters

+   * References to **alchemy** as a spell to be used over cauldrons

+   * References to locations that were easy to find in the old maps but a
re **hard to find in the bigworld maps**

  

  ===== Map bugs =====

  

    * **Missing floors**. Some old maps do not have any floor under some w
alls (especially cave walls).  The missing floor is more visible now with 
the PNG images (compared to the old XPM images that were smaller).  It is 
even more visible when map smoothing is enabled because of the "bleeding" 
effects.

  





IP-Address  : 212.117.81.29

Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:map_cleanup?rev
=1155648129

New Revision: http://wiki.metalforge.net/doku.php/dev_todo:map_cleanup



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