[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev:objects

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Sat Dec 16 16:58:08 CST 2006


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2006/12/16 16:58
User        : ryo
Edit Summary: shouldn't be the case anymore

@@ -279,18 +279,13 @@
  e.g
    * resist_fire 60
    * resist_cold -30
  
- ==== SPECIAL NOTE (IMPORTANT!!!) ====
- The fields resist_*, armour, wc and dam can be
- set in map files to customize monsters.  However, if that monster can
- be equipped with items, and actually equips some, these values will
- get reset back to those in the clone archetype (normal values.)  Thus,
- if you want to put a wizard in that does dam 50, make sure can_use_armour,
- and can_use_weapon are set back to 0.  Otherwise, when items are equipped,
- all the above fields will be reset to standard values.
  
+ ==== SPECIAL NOTE (IMPORTANT!!!) ====
+ <del>The fields resist_*, armour, wc and dam can be set in map files to customize monsters.  However, if that monster can be equipped with items, and actually equips some, these values will get reset back to those in the clone archetype (normal values.)  Thus, if you want to put a wizard in that does dam 50, make sure can_use_armour, and can_use_weapon are set back to 0.  Otherwise, when items are equipped, all the above fields will be reset to standard values.</del>
  
+ As of 2006-12-09, this shouldn't be the case anymore: server will detect modified archetypes, and store its values in a temporary archetype structure to be able to recompute everything.
  
  ===== Generators and creature spawning (generate) (other_arch) (use_content_on_gen) =====
  
  There are 2 types of generators in crossfire since september 2003.


IP-Address  : 82.236.87.204
Old Revision: http://wiki.metalforge.net/doku.php/dev:objects?rev=1165590656
New Revision: http://wiki.metalforge.net/doku.php/dev:objects

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