[Crossfire-wiki] [Crossfire DokuWiki] page changed: faq

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Sun Dec 17 00:07:17 CST 2006


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2006/12/17 00:07
User        : leaf
Edit Summary: More content updates and clarifications

@@ -169,21 +169,48 @@
    * **speed** - How fast the player may move. The value of speed may range between nearly 0 ("very slow") to higher than 5 ("lightning fast"). Base speed is determined from the DEX and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed. 
    * **attack speed** - Appears in parentheses after the speed in the stat window. This quantity is how many attacks the player may make per unit of time. Higher values indicate faster attack speed. Current weapon (specifically, weapon speed - which you want to be a __low__ number) and user DEX effect the value of attack speed. 
    * **food** - How full the character's stomach is. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.
   
- === 3.1.3 Which race is best? ===
+ === 3.1.3 Which race and class is best? ===
  
- Each class (or race) has it´s own benefits and hindrances.  "While spellcasters can be interesting, and a fireborn or other exotic character can be challenging, I suggest avoiding them for your first character. I find that most maps and quests can best be solved by brute force. So I recommend a character that can attain a 30 strength. That means a Barbarian, Dwarf, or Warrior would be good choices." (Preston F. Crowe)  After you get a "feel for the game" and wish to enjoy a challenge, then try one of the more exotic classes like the wraith, or fireborn. 
+ The official website has a entire page [[http://crossfire.real-time.com/guides/character/recommendations.html | Race & Class Recommendations]] designated to answering this question, but it's also summarized here.
+ 
+ Recommendations for selecting a race & class before starting
+ 
+ The big question, "I'm new. Which race and class should I play?"
+ 
+ Selecting a compatible race and class combination can make the difference between repeat & numerous deaths or level progression/accomplishments and a positive "newbie" experience.
+ 
+ This guide is to help you pick a compatible race and class combination with a summary as to why. Or for those seeking a challenge - a combination that may prove enjoyable in a different way.
+ 
+ NOTE: This guide is meant to provide someone who is new to Crossfire the best starting chance to the path of success.
+ 
+ The "safest" combination of race(s) & classes to start out with and learn how to play are:
+ 
+   * Human paladin or warrior
+   * Half-orc warrior
+   * Northman warrior
+ 
+ Why?
+ 
+   - The stat bonuses. Half-orcs and Northman favor the fighter class, but provide an initial penalty to the spell casting classes (which includes prayers). The human has no stat modifiers, but does not have penalties either.
+   - No spell path restrictions. These races and classes do not have restrictions on spell access *until* your character selects a god/cult to follow or worship.
+   - Neither race or class has any restrictions on equipment or other gear. They can wield or use any weapon and armour. Once again, which cult/god your character chooses to worship will have an affect on this.
+   - Neither race or class makes you vulnerable to any particular attack type such as fire for a wraith or troll, etc. This can be a hard learning curve when first starting out.
+ 
+ Also, when starting out, it's easiest to learn how to play Crossfire as one of the warrior/fighter classes. The core skills (movement coordination, attack strategies, map & level progression) apply to all classes, but have a shorter learning curve with the "melee" classes. Learning and using spells (especially offensive spells) is a step up from these core skills. After all, once the spell caster runs out of grace or mana - they are going to have to fight their way out to safety.
  
  === 3.1.4 How do I save my position? ===
  
- Whenever I use the save command it seems to work fine but when I quit the gave the player is deleted! What gives? 
+ Whenever I use the save command it seems to work fine but when I quit the gave the player is deleted! What gives?
+  
  The save command is to provide an emergency backup in case of a game crash. To save your player at the end of your game session you must find a "Bed to reality" and  move your player over it and apply it ("A"). These beds can usually be found in the inns and taverns dotted around the maps (especially in cities). This prevents you just saving anywhere and forces you to finish what you are doing and return somewhere safe. 
  
  === 3.1.5 When will my player advance a level? ===
  
  Your player will advance when his score reaches the following values for the first 10 levels: 
  
+ |^Level ^Exp |
  | Level 1 | 0| 
  | Level 2| 2000 |
  | Level 3| 4000 |
  | Level 4| 8000 |
@@ -193,9 +220,9 @@
  | Level 8| 125000 |
  | Level 9| 250000 |
  | Level 10| 500000 |
  
- Visit the Experience Table page to see a complete list of required experience for levels 1 to 110 using both the Classic System and Harder/Metalforge System.
+ Visit the [[http://crossfire.real-time.com/exp.html|Experience Table]] page to see a complete list of required experience for levels 1 to 110 using both the Classic System and Harder/Metalforge System.
   
  === 3.1.6 Help! I keep dying, what should I do?  ===
  
  TIPS on SURVIVING 


IP-Address  : 65.165.40.73
Old Revision: http://wiki.metalforge.net/doku.php/faq?rev=1166335108
New Revision: http://wiki.metalforge.net/doku.php/faq

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