[Crossfire-wiki] [Crossfire DokuWiki] page changed: race_guide

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Fri Dec 22 11:22:29 CST 2006


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Date        : 2006/12/22 11:22
User        : 
Edit Summary: fix fireborn link

@@ -41,12 +41,13 @@
  ==== Fire Hatchling ====
   Dragons (or [[Fire Hatchling]])are completely different to any other race. Their vast size and bizarre body prevents them from wearing both armour or weapons. Dragons disdain these human tools anyways. Instead, they are gifted with the ability to evolve and grow stronger by eating the flesh of their defeated foes. Over the years, the dragonhide will harden and it can provide better protection than the best armour. Instead of wielding a weapon, they use their sharp and lethal claws in combat. Moreover, dragons have a natural talent for magic and particularly spellcasting. Dragons are very interested in the lore of the elements and usually choose to specialize. While focusing their metabolism on a certain element, they can gain various new abilities - including new spells, enhanced claws and more. Eventually, a dragon is able to evolve from the hatchling stage into a grown-up terrifying ancient dragon.
  
   
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  ==== Fireborn ====
-  Legends say that [[races:fireborn]] are sparks struck off the anvil of creation which had life and spirit, and after time, mind. Those who research magic think that they are relatives of some kind to will 'o the wisps. An observer seeing one for the first time would see a strangely intelligent vortex of flame somehow carrying items without burning them.
+  Legends say that [[races:fireborns|fireborn]] are sparks struck off the anvil of creation which had life and spirit, and after time, mind. Those who research magic think that they are relatives of some kind to will 'o the wisps. An observer seeing one for the first time would see a strangely intelligent vortex of flame somehow carrying items without burning them.
   Their insubstantial nature makes them both very weak and very quick. Their minds are agile, and they are able to commune well with the gods. However, their area of excellence is magic. They spellcast more powerfully than any other race, and mana flows into them readily. They can even cast cold spells with devastating effectiveness. They all know a basic fire spell.
   They have the ability to levitate at will, and they can touch to burn. As they gain more power, they are increasingly difficult to hit with weapons. However, they cannot use weapons or armour, and thereby miss out on many benefits (including powerful magical enchantments) those items may bring.
   Fire does not harm them, nor poison. Cold, spiritual drain, and physical drain present great peril to them.
  


IP-Address  : 192.139.27.18
Old Revision: http://wiki.metalforge.net/doku.php/race_guide?rev=1166807244
New Revision: http://wiki.metalforge.net/doku.php/race_guide

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