From no-reply_wiki at metalforge.org Wed Feb 1 06:34:59 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Wed, 01 Feb 2006 12:34:59 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: start
Message-ID: <1138797299.648999.12004.nullmailer@wiki.metalforge.net>
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Date : 2006/02/01 12:34
User :
Edit Summary:
@@ -10,16 +10,16 @@
It isn't really a site for players of Crossfire, although everyone is welcome to contribute information (especially [[lore]] and legends; although [[Guides]] are helpful), but for development of various documents for the game. It is hoped that this will make it easier to keep these documents updated, and easier to develop new documents to include in the game package for the benefit of all the land.
So, what's here?
There is the Crossfire Wiki, a communal edit pad and place to kick off new documents and related type content. There is the [[Document Repository|Document repository]] where you can read and comment on some of the existing documentation.
-
==== TOC ====
- [[history_of_crossfire|The History of Crossfire]]
- [[downloading|Downloading Crossfire]]
- [[guides|How to Play]]
- [[lore|The Myths and Lore of Crossfire]]
- [[join|Help out with the Crossfire gaming project]]
+ - [[map_scale|On map scale]]
- [[dev_todo|Stuff that is currently being worked on, and developer's personal lists]]
[[http://crossfire.real-time.com|Crossfire]] is a [[client-server]] based game. \\
The current version for the server is 1.7 to 1.8 \\
IP-Address : 61.149.204.248
Old Revision: http://wiki.metalforge.net/doku.php/start?rev=1136777360
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From no-reply_wiki at metalforge.org Wed Feb 1 06:42:37 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Wed, 01 Feb 2006 12:42:37 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added: map_scale
Message-ID: <1138797757.997418.12017.nullmailer@wiki.metalforge.net>
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Date : 2006/02/01 12:42
User :
Edit Summary: created
//I keep searching for this post again, so I'm linking it here//: [[http://shadowknight.real-time.com/pipermail/crossfire/2005-August/009089.html|Brendan Lally on map scales]].
ok, currently one square holds one person, even if they stretch out
their hands, they don't occupy more than one square. This therefore
suggests that the squares are sides of at least 1 fathom (that being
the distance of someone between their outstretched hands. This is
consistant with a bed being 1 square. Given that one tick is about 1
second of game time (not real time), and that a player moves 1 square
a tick at speed 1, this gives a walking speeed such that at speed of
1.0 a mile is covered in (1 mile is 8 furlongs, is 80 chains, is 880
fathoms) 880 seconds, or 14.7 minutes (which is about correct).
The indoor maps are smaller on the outdoor maps, it tends to be the
case, that 1 square outdoors correlates to 8-12 squares indoors. If
the indoor squares are 1 fathom across, then the outside ones are
about 10 fathoms across. Or almost 1 chain (11 fathoms). Since the
value of 11:1 is well within the range of values that are used, and
since it is a round number. It seems reasonable to consider each of
the world map squares to be 1 chain. All the more so since this is the
size used for buildings, and buildings have in the real world been set
out on a scale of 1 chain for a house.
from [[http://en.wikipedia.org/wiki/Chain_%28length%29]]
"In the laying out of towns in Australia and New Zealand, most
building lots in the past were a quarter of an acre, measuring one
chain by two and a half chains, and other lots would be multiples or
fractions of a chain. As a consequence, the street frontages of many
houses in these countries are one chain wide ? roads were almost
always one chain wide (20.117 m) in urban areas, sometimes one and a
half (30.175 m) or two chains (40.234 m)."
In game most roads are 1 or 2 squares wide, which also fits in nicely.
Furthermore, by adopting this standard, it means that 10 squares on
the world map is 1 furlong, which gives a nice way to measure
distances, because it is also about 1 screen (default is a map view of
11x11 IIRC). in the gtk2 client, it is about twice that, so you see
one furlong in all directions.
Ooh, and it also makes the distance from scorn to navar about 9 miles
(75 furlongs), which is a somewhat saner estimate than 1000's of
miles. 9 miles says 'you /can/ walk this but probably don't want to do
so very often'.
IP-Address : 61.149.204.248
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From no-reply_wiki at metalforge.org Wed Feb 1 18:11:12 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Thu, 02 Feb 2006 00:11:12 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: lore
Message-ID: <1138839072.927800.12253.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/02 00:11
User : cavehippo
Edit Summary: add a link to a page to dump gros' stories
@@ -3,10 +3,11 @@
* Names for the [[Bigworld]]
-
+ * [[backstory development]] - whenever someone posts a story on IRC (or elsewhere), it should go here to be later combined with the rest of the lore
+
== These are legends told by the inhabitants of Bigworld ==
* [[Legend Of Creation]] (the one most people believe in)
* The [[Book Of Valriel]] (legend of creation according to Valrielian priests)
* The [[Book Of Gorokh]] (legend of creation according to Gorokhists)
* [[Imperial Myths]] (Legends and Myths of the Old Empire)
* [[Legends Of The Fall]] (As told by Berd of the West)
IP-Address : 62.252.64.16
Old Revision: http://wiki.metalforge.net/doku.php/lore?rev=1137801464
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From no-reply_wiki at metalforge.org Wed Feb 1 18:42:23 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Thu, 02 Feb 2006 00:42:23 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added:
backstory_development
Message-ID: <1138840943.642362.12267.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/02 00:42
User : cavehippo
Edit Summary: culled from gros' stories on #crossfire
==Scorn and the oldcity==
Scorn was founded in 435EK, when the expedition of Skud reached the shores of the Great Continent. It is said that he first pitched his tent on the spot where the inn now stands.
After that, "Skorn" ("The City of Skud") became the first Imperial Colony on the Great Continent, and the seat of power for the whole of the West.
What we know of today as Scorn Castle is in fact the upper part of the Great Tower of Watch that was built during that time.
At that time there were a great many dragons that dwelt in the Great Continent, which had long been their home. But the Empire drove them out of the West, far on the other side of the mountains. They built the Great Wall to keep the dragons away, and for over four centuries, Scorn and the West were rich and peaceful.
Eventually the Empire started to crumble and there was great political unrest. Enteranni the Red tried to seize power and declare himself emperor, he planned to unleash the dragons upon the West, that he might be the one to banish them and be the "saviour" of the West. Unfortunately (as it is told in the "Tale of the Flaming Walls") he failed, the dragons he helped unleash crossed the Great Wall and attacked the West.
Scorn was crushed under a rain of stone, while its inhabitants fled to the swamps in the north.
Azuriner the Careful finally used the Golden Lance of Lythander (which was claimed by Mandor the Mad to be powerful enough to "Command to Those of the Skies") to defeat the dragons and rebuilt Scorn - above the old one.
It is said that when Azuriner died, he was buried in the Old Scorn Below with his Golden Lance, and asked his sons to seal the doors to the world below, which was now "the domain of the past". the key to open the deeper levels of the Old City was believed to have been sent back to Khelens, but no ships have crossed the High Ocean since the end of the Flame Wars, nearly 5000 years ago.
==The Moons of Bigworld==
The are three moons that orbit bigworld, they are called Ranisha the Red, Asferenn the Blue and Wolfen the White. In the elven language, they are known as "Snarfa", "Skorta", and "Svertzika".
IP-Address : 62.252.64.16
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From no-reply_wiki at metalforge.org Sat Feb 4 07:21:47 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sat, 04 Feb 2006 13:21:47 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: beginer_s_atlas
Message-ID: <1139059307.176452.14097.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/04 13:21
User :
Edit Summary:
@@ -2,11 +2,11 @@
Figuring out where everything is, can be difficult to begining Crossfire players. This is a guide to help make it easier.
===== Starting Out =====
- When you start playing Crossfire, you have the choice of initialy starting in ethier [[Scorn]] or [[Navar]]. [[Scorn]] is the easiest for most players, and also is where most players hang out. You also have the choice of a small tutorial.
+ When you start playing Crossfire, you have the choice of initially starting in either [[Scorn]] or [[Navar]]. [[Scorn]] is the easiest for most players, and also is where most players hang out. You also have the choice of a small tutorial.
First, [[Scorn]] is located at the far west of the continent, while [[Navar]] is located to the far east. (however the [[weather]] system currently treats this differently) The [[Imperial Highway]], also know as the "Yellow Brick Road"; links [[Scorn]], and [[Navar]], along with, [[Brittany]], [[Darcap]], [[Lake Country]], and [[Santo Dominion]]; but we will get to those later.
- If you picked [[Scorn]], first head west (left), and go into "Beginer's 1" for an other quick tutorial relating to combat. And finaly enter "Beginer's 2" for a tutorial about staying alive.
+ If you picked [[Scorn]], first head west (left), and go into "Beginer's 1" for an other quick tutorial relating to combat. And finally enter "Beginer's 2" for a tutorial about staying alive.
To be continued, but feel free to contribute.
IP-Address : 217.153.241.198
Old Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas?rev=1131806229
New Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas
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From no-reply_wiki at metalforge.org Sun Feb 5 11:19:05 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sun, 05 Feb 2006 17:19:05 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed:
user:techolous:todo
Message-ID: <1139159945.147904.15100.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/05 17:19
User :
Edit Summary:
@@ -9,9 +9,10 @@
* Monochrome bitmaps have not been used in crossfire for a long time
* Change "color_fg" to "magicmap" where applicable
* Remove "color_bg" from all arches
* Figure out how the F*** you use the quest system
- * ask Ryo tomorow?
+ * ask Ryo sometime?
+ * Work on the [[:Beginer's Atlas]] page
* Finish mapping projects
* Find old projects to add to todo list
==== Future ====
IP-Address : 24.55.181.141
Old Revision: http://wiki.metalforge.net/doku.php/user/techolous/todo?rev=1136938636
New Revision: http://wiki.metalforge.net/doku.php/user/techolous/todo
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From no-reply_wiki at metalforge.org Sun Feb 5 11:22:56 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sun, 05 Feb 2006 17:22:56 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: beginer_s_atlas
Message-ID: <1139160176.669763.15103.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/05 17:22
User :
Edit Summary:
@@ -2,11 +2,13 @@
Figuring out where everything is, can be difficult to begining Crossfire players. This is a guide to help make it easier.
===== Starting Out =====
- When you start playing Crossfire, you have the choice of initially starting in either [[Scorn]] or [[Navar]]. [[Scorn]] is the easiest for most players, and also is where most players hang out. You also have the choice of a small tutorial.
+ When you start playing Crossfire, you have the choice of initially starting in either [[:Scorn]] or [[:Navar]]. [[:Scorn]] is the easiest for most players, and also is where most players hang out. You also have the choice of a small tutorial.
- First, [[Scorn]] is located at the far west of the continent, while [[Navar]] is located to the far east. (however the [[weather]] system currently treats this differently) The [[Imperial Highway]], also know as the "Yellow Brick Road"; links [[Scorn]], and [[Navar]], along with, [[Brittany]], [[Darcap]], [[Lake Country]], and [[Santo Dominion]]; but we will get to those later.
+ First, [[:Scorn]] is located at the far west of the continent, while [[:Navar]] is located to the far east. (however the [[:weather]] system currently treats this differently) The [[:Imperial Highway]], also know as the "Yellow Brick Road"; links [[:Scorn]], and [[:Navar]], along with, [[:Brittany]], [[:Darcap]], [[:Lake Country]], and [[:Santo Dominion]]; but we will get to those later.
- If you picked [[Scorn]], first head west (left), and go into "Beginer's 1" for an other quick tutorial relating to combat. And finally enter "Beginer's 2" for a tutorial about staying alive.
+ If you picked [[:Scorn]], first head west (left), and go into "Beginer's 1" for an other quick tutorial relating to combat. And finally enter "Beginer's 2" for a tutorial about staying alive.
+
+ The southren part of [[:Scorn]] mostly contains dungeons that are better suited for lower level players, while the northren area has more intermediate level dungeons.
To be continued, but feel free to contribute.
IP-Address : 24.55.181.141
Old Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas?rev=1139059306
New Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas
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From no-reply_wiki at metalforge.org Sun Feb 5 11:31:57 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sun, 05 Feb 2006 17:31:57 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo
Message-ID: <1139160717.892874.15106.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/05 17:31
User :
Edit Summary:
@@ -11,8 +11,9 @@
* [[dev_todo:LandPlots|Land Plots]]
* [[dev_todo:buildableshops|Buildable shops]]
* [[dev_todo:lighting|Revamp lighting]]
* [[dev_todo:music|Ambient Music]]
+ * [[:landforms]] - The naming of various landmarks and features in bigworld (should it be done?)
=== Technical: ===
* [[dev_todo:newmapprotocol|Updated map sending protocol]]
* [[dev_todo:fix_sound|Fix/Revamp sound]]
IP-Address : 24.55.181.141
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo?rev=1138558386
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From no-reply_wiki at metalforge.org Sun Feb 5 11:44:44 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sun, 05 Feb 2006 17:44:44 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added: landforms
Message-ID: <1139161484.338652.15118.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/05 17:44
User :
Edit Summary: created
====== Landforms / Place Names ======
This page is for discussing the naming of various landforms in bigworld.
Such as naming lakes, rivers, mountian ranges, swamps, etc
This could help with giving some quests/dungeons some backstory
It may be useful to say what map it is on, also posibly link it to cfworldview?
places can have different names, used by different cultures/races (more depth!!!)
... No idea how well this will go...
===== Scorn/Navar Continent =====
I think we could use a name for this continent, once pupland is bigworldified.
==== North West ====
^ Map ^ Place Name ^ Used by (race/group) ^ Description ^
==== North East ====
^ Map ^ Place Name ^ Used by (race/group) ^ Description ^
| around [[http://dooler.woosworld.net/cf_map/zoom.php?X=127&Y=100|world_128_101]] | Azumauindo | ? | A hard to reach island at the far NE of the continent |
==== South West ====
^ Map ^ Place Name ^ Used by (race/group) ^ Description ^
==== South East ====
^ Map ^ Place Name ^ Used by (race/group) ^ Description ^
===== Pupland Continent =====
"pupland" or "shining kingdom"? whats its name going to be?
^ Map ^ Place Name ^ Used by (race/group) ^ Description ^
IP-Address : 24.55.181.141
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From no-reply_wiki at metalforge.org Sat Feb 18 13:33:01 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sat, 18 Feb 2006 19:33:01 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed:
user:cavesomething:todo
Message-ID: <1140291181.737998.26623.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/18 19:33
User : cavehippo
Edit Summary:
@@ -1,4 +1,7 @@
+ == Spell Descriptions ==
+ currently sitting [[user:cavesomething:todo:Spelldescriptions|here]]
+
== == party_lists ==
likewise for parties.
== == goto (movement) - deferred ==
== == goto (combat, applying, saying) - deferred ==
IP-Address : 62.252.64.16
Old Revision: http://wiki.metalforge.net/doku.php/user/cavesomething/todo?rev=1138121326
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From no-reply_wiki at metalforge.org Sat Feb 18 13:53:33 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sat, 18 Feb 2006 19:53:33 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added:
user:cavesomething:todo:spelldescriptions
Message-ID: <1140292413.525753.26635.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/18 19:53
User : cavehippo
Edit Summary: created
The following are candidate descriptions for the spells in Crossfire. I believe I have all of those that can be known by a player at this time that do not currently have a description set. Any that are missing should be added, and anyone who feels they can improve on any of these is encouraged to do so. The names correspond to the filenames under the 'spells' directory in the CVS 'arch' module, which can be viewed using webCVS [[http://cvs.sourceforge.net/viewcvs.py/crossfire/arch/spell/|here.]]
Large portions of this text have been taken from the large [[http://crossfire.real-time.com/spells/magic.html|spells list]] on the main site, and updated/modified to act less as advice and more as description.
AnimateWeapon/spell_animate_weapon.arc
msg
This spell imbues a weapon with magical energy, causing to fly around
under the control of the caster, striking at anything it runs into.
endmsg
AnimateWeapon/spell_staff_to_snake.arc
msg
This spell converts a staff into a snake, which
can be commanded in the same manner as a golem
endmsg
Aura/spell_flaming_aura.arc
msg
The flaming aura is a special prayer granted by
Gorokh and of Ruggilli. An aura of fire surrounds
the caster and burns everything near to him
endmsg
Aura/spell_sanctuary.arc
msg
This prayer is granted by gaea to protect
her followers.
endmsg
BlessCurse/spell_bless.arc
msg
This Prayer will affect some resistances
and increase some stats The exact effect
depends on the caster's god.
endmsg
BlessCurse/spell_curse.arc
msg
This will cause the caster's god to
weaken the targeted creature.
endmsg
BlessCurse/spell_holy_possession.arc
msg
As priests become very powerful, they can take on
aspects of their god, and share in some of their power.
endmsg
Bolt/spell_cancellation.arc
msg
This spell drains magic from locations and items.
endmsg
Bolt/spell_firebolt.arc
msg
A bolt of fire that flies forward, scorching its victims
endmsg
Bolt/spell_forked_lightning.arc
msg
Lightning that flies forward, but then forks repeatedly,
sending bolts of electric energy over a wide area.
endmsg
Bolt/spell_frostbolt.arc
msg
A bolt of cold energy that flies forward, freezing whatever it hits.
endmsg
Bolt/spell_manabolt.arc
msg
A bolt of raw magical energy that flies forward causing magical damage.
endmsg
Bolt/spell_sm_lightning.arc
msg
causes lightning to fly out from the caster in a straight line, zapping
anything it hits, and possibly bouncing off walls in the process.
endmsg
Bolt/spell_steambolt.arc
msg
A bolt of hot steam which both scalds whatever it hits
and leaves steam in the air, making it harder to see.
endmsg
Bolt/spell_sunspear.arc
msg
Valriel grants ths prayer to some of his followers to allow
them to blast their enemies with a hot, blinding light.
endmsg
Bullet/spell_bullet.arc
msg
A magically formed bullet, which will fly out and hit into
something, doing a small amount of damage.
endmsg
Bullet/spell_cause_crit_wounds.arc
msg
Followers of Sorig can acquire this prayer which will
do tremendous amounts of damage to whatever it hits.
endmsg
Bullet/spell_cause_heavy_wounds.arc
msg
a bolt of divine energy that wounds its target severely.
endmsg
Bullet/spell_cause_light_wounds.arc
msg
a prayer that will cause a small amount
of damage to a single creature.
endmsg
Bullet/spell_cause_med_wounds.arc
msg
Doing more damage that cause light wounds, this
spell will nonetheless have much the same effect.
endmsg
Bullet/spell_holy_orb.arc
msg
This causes a ball of energy to fly out which when it strikes something
calls down the wrath of your god upon the surrounding area.
All enemies of your god will take damage as a result,
and weaker ones may even be killed instantly.
endmsg
Bullet/spell_large_manaball.arc
change the line
something into a burst of magical energy.
to
something into a great burst of magical energy.
Bullet/spell_large_snowstorm.arc
change
explodes into a ice and cold, freezing
anything within it. The small snowball
explodes when it hits something.
to
explodes when it hits something covering
a large area around it with ice, freezing
anything therein.
Bullet/spell_lg_bullet.arc
msg
A more powerful form of small bullet, doing much more damage on impact.
endmsg
Bullet/spell_medium_fireball.arc
msg
This spell fires a small bullet of fire, that
explodes into a moderatly sized area of fire when it
hits something.
endmsg
Bullet/spell_medium_snowstorm.arc
msg
Medium snowstorm fires a small snowball that
explodes when it hits something covering
the surrounding area with ice, freezing
anything therein.
endmsg
Bullet/spell_poison_cloud.arc
msg
Poison cloud fires a small globule of poison
which is released on impact to form a noxious
cloud that poisons anyone who breathes it.
endmsg
Bullet/spell_sm_bullet.arc
msg
A magically formed bullet, which will fly out and hit into
something, doing a small amount of damage.
endmsg
Bullet/spell_small_fireball.arc
msg
This spell fires a small bullet of fire, that
explodes on contact burning anything in small
number of squares nearby.
endmsg
Bullet/spell_small_manaball.arc
msg
Manaball fires a small bullet of magical
energy, that then explodes when it hits
something into a small burst of magical energy.
The great advantage of using pure magical
energy is that few creatures are resistant to
it.
endmsg
Bullet/spell_small_snowstorm.arc
msg
Small snowstorm fires a small snowball that
explodes when it hits something covering
a small area around it with ice, freezing
anything therein.
endmsg
Bullet/spell_vitriol.arc
msg
A special prayer granted only to followers of
Gorokh, vitriol fires a ball of acid which
explodes on contact dealing vast amounts of
acid damage to whatever it hit, and anything
in the surrounding area.
endmsg
Change_Ability/spell_charisma.arc
msg
This spell may temporarily increase the
caster's Charisma score by a small amount
endmsg
Change_Ability/spell_confusion.arc
msg
This spell makes all of the caster's
attacks confuse his enemies for a
short period of time.
endmsg
Change_Ability/spell_constitution.arc
msg
This spell may temporarily increase the
caster's Constitution score by a small amount
endmsg
Change_Ability/spell_dark_vision.arc
msg
This spell will temporarily give the caster
the ability to see in the dark.
endmsg
Change_Ability/spell_dexterity.arc
msg
This spell may temporarily increase the
caster's Dexterity score by a small amount
endmsg
Change_Ability/spell_haste.arc
msg
This spell gives a temporary boost to
the caster's speed.
endmsg
Change_Ability/spell_levitate.arc
msg
This spell causes the caster to float
just above the ground.
endmsg
Change_Ability/spell_protection_from_cancellation.arc
msg
Protection from Cancellation temporarily
reduces the effect of Cancellation spells
on the caster.
endmsg
Change_Ability/spell_protection_from_cold.arc
msg
Protection from cold temporarily reduces
the damage the caster takes from cold
attacks.
endmsg
Change_Ability/spell_protection_from_confusion.arc
msg
Protection from confusion temporarily
acts to reduce the effectiveness of
confusion attacks on the caster.
endmsg
Change_Ability/spell_protection_from_depletion.arc
msg
Protection from depletion temporarily
acts to reduce the effectiveness of
depletion attacks on the caster.
endmsg
Change_Ability/spell_protection_from_electricity.arc
msg
Protection from electricity temporarily
reduces the damage the caster takes
from electricity attacks.
endmsg
Change_Ability/spell_protection_from_fire.arc
msg
Protection from fire temporarily reduces
the damage the caster takes from fire
attacks.
endmsg
Change_Ability/spell_protection_from_paralysis.arc
msg
Protection from confusion temporarily
acts to reduce the effectiveness of
confusion attacks on the caster.
endmsg
Change_Ability/spell_protection_from_poison.arc
msg
Protection from Poison temporarily reduces
the damage the caster takes from poison
attacks.
endmsg
Change_Ability/spell_protection_from_slow.arc
msg
Protection from slow temporarily
acts to reduce the effectiveness of
slow attacks on the caster.
endmsg
Change_Ability/spell_rage.arc
msg
Rage is a special prayer granted to
followers of Gorokh and Ruggili, it
throws the caster into a violent frenzy
increasing Strength, Constitution, and
several other stats for the duration
of the spell.
endmsg
Change_Ability/spell_regeneration.arc
msg
Regeneration increases the rate at
which the caster heals.
endmsg
Change_Ability/spell_strength.arc
msg
This spell may temporarily increase the
caster's Strength score by a small amount
endmsg
Change_Ability/spell_xrays.arc
msg
Xray lets the caster temporarily see
through walls.
endmsg
Cone/spell_banishment.arc
msg
The Banishment spell unleashes the power
of your god against his enemies. Any
creature disliked by your god will take
massive damage and all but the strongest
of them will be destroyed altogether.
endmsg
Cone/spell_burning_hands.arc
msg
Sends forth a cone of fire that burns
all that it hits.
endmsg
Cone/spell_fear.arc
msg
A cone spell that causes all enemies
it hits to fear the caster.
endmsg
Cone/spell_holy_word.arc
msg
The Holy Word spell unleashes the power
of your god against his enemies. Any
creature disliked by your god will take
damage and very weak creatures may be
destroyed altogether.
endmsg
Cone/spell_icestorm.arc
msg
Icestorm fires a cone of freezing cold
air, damaging creatures caught inside it. It
does have the side effect of encasing objects
in blocks of ice.
endmsg
Cone/spell_lg_icestorm.arc
Large icestorm fires a cone of freezing cold
Large icestorm fires a large cone of freezing cold
Cone/spell_mass_confusion.arc
msg
Mass Confusion causes all creatures
caught within it to become confused,
and unable to attack properly.
endmsg
Cone/spell_paralyze.arc
msg
This is a cone spell that paralyses
creatures caught within, leaving them
unable to move or attack.
endmsg
Cone/spell_peace.arc
msg
Peace is a special prayer granted to
followers of Gaea, it casts a cone, any
hostile creatures caught within cease
trying to attack the caster.
endmsg
Cone/spell_slow.arc
msg
Slow fires a cone that reduces the
speed of anyone it hits.
endmsg
Cone/spell_spiderweb.arc
msg
This is a special spell granted to
followers of Gaea, it spidersilk in a
cone that impedes the movement of
whatever it hits.
endmsg
Cone/spell_turn_undead.arc
msg
Turn Undead fires a cone, undead
creatures caught within this cone will
try to run away from the caster.
endmsg
Cone/spell_wave.arc
msg
FIXME
endmsg
Cone/spell_windstorm.arc
msg
Windstorm is a special prayer granted
to followers of Sorig, it casts a cone
that pushes things aways from the caster.
endmsg
Cone/spell_wonder.arc
msg
Wonder can cause one of many different
effects, what it will do at any casting
is uncertain.
endmsg
Detect/spell_detect_curse.arc
msg
Detect curse will determine whether any
nearby items are cursed or damned.
endmsg
Detect/spell_detect_evil.arc
msg
This prayer will detect nearby hostile
monsters.
endmsg
Detect/spell_detect_magic.arc
msg
This spell will detect any nearby
objects that have magical properties.
endmsg
Detect/spell_detect_monster.arc
msg
This spell will detect nearby creatures
that are currently hidden from view.
endmsg
Detect/spell_show_invisible.arc
msg
This prayer reveals any invisible
things nearby, this can sometimes be
neccessary to show hidden levers or
other items.
endmsg
Disease/spell_cause_anthrax.arc
msg
Anthrax is a disease which can be fatal
to various animals
endmsg
Disease/spell_cause_black_death.arc
msg
Cause Black Death is a prayer only
granted to the most devout followers of
the devourers. It unleashes the bubonic
plague upon whatever it hits. This
disease is highly dangerous, and
very contagious.
endmsg
Disease/spell_cause_cold.arc
msg
Causes the targeted creature to catch a
cold, this is only ever fatal in the
weakest of creatures, but will weaken and
slow down any who are not immune to it.
endmsg
Disease/spell_cause_flu.arc
msg
Causes the targeted creature to catch
influenza, this sometimes fatal to weaker
creatures, but it will substantially
weaken and slow down any who are not
immune to it.
endmsg
Disease/spell_cause_leprosy.arc
msg
Causes the target to start suffering
from leprosy. Leprosy is a terminal
disease which can only be cured by
magical means. It can also be
transmitted by touch.
endmsg
Disease/spell_cause_rabies.arc
msg
Gives the targeted creature Rabies.
endmsg
Disease/spell_cause_red_death.arc
msg
Cause Red Death is a prayer granted to
followers of the devourers. Red death
(also known as ebola) is very damaging,
often fatal, and highly contagious.
endmsg
Disease/spell_cause_smallpox.arc
msg
Cause Smallpox is a prayer granted to
followers of the devourers. Smallpox
is very damaging and often fatal,
especially to weaker monsters. It is
also highly contagious, however, it
only affects humanoids.
endmsg
Disease/spell_cause_typhoid.arc
msg
Typhoid is a dangerous disease to
humanoids, but other creatures are
unaffected.
endmsg
Disease/spell_cause_white_death.arc
Causes an outbreak of pneumonic plague,
which can spead rapidly, doing great
damage.
Golem/spell_call_holy_servant.arc
msg
Causes the caster's god to send him a
servant, to control like a golem.
endmsg
Golem/spell_dancing_sword.arc
msg
Creates a magical sword that flies
around under the direction of its
caster, cutting at anything in its
path.
endmsg
Golem/spell_mystic_fist.arc
msg
Creates a magical fist that flies
around under the direction of its
caster, striking at anything in its
path.
endmsg
Golem/spell_summon_avatar.arc
msg
Causes the caster's god to send him the
most powerful creature available, the
avatar of the god himself. This
avatar will, for a short time, be
under the control of the caster, able
to be directed like a golem.
endmsg
Healing/spell_cure_blindness.arc
msg
Restores the sight of the caster.
endmsg
Healing/spell_cure_confusion.arc
msg
Removes the effects of confusion from
the caster.
endmsg
Healing/spell_cure_disease.arc
msg
Cures the caster of all diseases they
are currently afflicted with.
endmsg
Healing/spell_cure_poison.arc
msg
Purges all poisons from the caster.
endmsg
Healing/spell_heal.arc
msg
Fully restores hitpoints.
endmsg
Healing/spell_major_healing.arc
msg
Heals many hitpoints.
endmsg
Healing/spell_medium_healing.arc
msg
Heals some hitpoints.
endmsg
Healing/spell_minor_healing.arc
msg
Heals a small number of hitpoints.
endmsg
MagicMissile/spell_magic_miss.arc
msg
This spell fires a weak homing-missile.
This wil try and track towards the
nearest target, and can even turn around
to do so, but the tracking will ignore
any walls or other creatures in the
way, and the missile may hit into them
first as a result.
endmsg
MagicWall/spell_create_fire_wall.arc
msg
A line of fire will appear, this
doesn't block enemy movement but any
creature crossing it will take fire
damage.
endmsg
MagicWall/spell_create_frost_wall.arc
msg
A line of frost will appear, this
doesn't block enemy movement but any
creature crossing it will take cold
damage.
endmsg
MagicWall/spell_create_pool_of_chaos.arc
msg
Pool of chaos will deal damage with
all sorts of different attack types in
random order, anything crossing it will
be hit by multiple forms of damage.
endmsg
MagicWall/spell_darkness.arc
msg
Creates a wall that absorbs light,
making it impossible to see beyond it.
endmsg
MagicWall/spell_wall_of_thorns.arc
msg
A special prayer for followers of Gaea
and Mostrai, wall of thorns creates a
barrier that slows and damages any
creatures that attempt to cross it.
endmsg
Misc/spell_alchemy.arc
**Change name to midas' touch**
then:
msg
Midas' Touch transforms surrounding
objects into gold nuggets.
endmsg
Misc/spell_consecrate.arc
change
an altar for your god.
to
an altar for the caster's god.
Misc/spell_create_food.arc
msg
Create food will summon some food to eat.
What type of food will be summoned will
depend on the level of the caster, but
some casters have been known to specify
the exact form of food that they want,
and have it created by this spell.
endmsg
Misc/spell_create_missile.arc
msg
creates some arrows, it is possible to
optionally specify a limited range of
magic arrows at higher levels.
endmsg
Misc/spell_daylight.arc
msg
A special prayer granted by Gaea and
Valriel. Daylight increases the level
of illumination nearby.
endmsg
Misc/spell_faery_fire.arc
msg
Makes nearby creatures glow.
endmsg
Misc/spell_improved_invisibility.arc
msg
Like invisibility, only better,
attacking and using spells doesn't
cause the effect to end.
endmsg
Misc/spell_invisible.arc
msg
Makes the caster invisible, stops
working when they attack or cast other
spells.
endmsg
Misc/spell_invisible_to_undead.arc
msg
Makes the caster invisble to undead
creatures.
endmsg
Misc/spell_light.arc
msg
Increases the level of illumination.
endmsg
Misc/spell_magic_drain.arc
msg
Drains spellpoints from the target, and
adds them to the caster.
endmsg
Misc/spell_magic_mapping.arc
msg
Creates, in the mind of the caster,
a magical overview of the surrounding
area.
endmsg
Misc/spell_marking_rune.arc
msg
Leaves a rune on the floor to be read,
the text of the rune must be specified
as an option to the spell.
endmsg
Misc/spell_nightfall.arc
msg
A special prayer for followers of Gaea
or the Devourers. Nightfall reduces the
level of illumination near the caster.
endmsg
Misc/spell_perceive_self.arc
msg
Displays a great many of the caster's
attributes, including some that are
otherwise hidden.
endmsg
Misc/spell_probe.arc
msg
Tells the caster the relative strength
of the target, as well as how badly
wounded it is.
endmsg
Misc/spell_transference.arc
msg
Transfers mana from the caster to
another creature. Transferring too much
mana can cause the recipent to be
overloaded by magical energy and explode.
endmsg
MoodChange/spell_charm_monsters.arc
msg
The caster tries to convince monsters
weaker than him to join his side. When
it succeeds, the charmed monsters act
as the caster's pets.
endmsg
MoodChange/spell_command_undead.arc
msg
The caster tries to convince weak
undead creatures to join his side. When
it succeeds, the charmed monsters act
as the caster's pets.
endmsg
MoodChange/spell_conflict.arc
msg
A special prayer for followers of
Lythander, Conflict causes nearby
creatures to attack each other.
endmsg
MoodChange/spell_pacify.arc
msg
Causes a hostile creature to calm down
and stop attacking the caster.
endmsg
MovingBall/spell_divine_shock.arc
msg
A special spell granted to followers of
Sorig, Divine Shock creates a ball of
electrical and godpower energy. This
ball heads in the direction it is cast,
and if it encounters a monster, it
sticks to the monster, dancing around and
shocking them continuously. The spell
has a limited duration.
endmsg
MovingBall/spell_poison_fog.arc
msg
A special spell of Gnarg, Poison Fog
creates a ball of poison. This ball
heads in the direction it is cast, and
if it encounters a monster, it persues
them, poisoning its target. The spell
has a limited duration.
endmsg
Rune/spell_antimagic_rune.arc
msg
Creates an antimagic rune on the floor.
When another creature steps on it, the
rune will trigger, temporarily
preventing spells being cast from that
square
endmsg
Rune/spell_rune_of_frost.arc
msg
This creates a rune that will hit the
creature that activates it with cold
damage.
endmsg
Rune/spell_rune_of_shocking.arc
msg
This creates a rune that will hit the
creature that activates it with
electric damage.
endmsg
Smite/spell_finger_of_death.arc
msg
A special spell granted to followers
of the Devourers, finger of death can
cause a single target to die instantly.
endmsg
Smite/spell_holy_wrath.arc
msg
The Holy Wrath spell unleashes the power
of the caster's god against his
enemies. Any creature disliked by his
god will take substantial damage and
weak creatures may be destroyed
altogether.
endmsg
Smite/spell_insect_plague.arc
msg
A special spell granted to followers of
Gaea, Insect plague summons a large
number of insects who act as pets,
attacking the caster's enemies.
endmsg
SummonMonster/spell_magehound.arc
msg
Creates a number of dogs to act as pets
to the caster. The type of dog summoned
depends on the level of the caster.
endmsg
SummonMonster/spell_summon_cult.arc
msg
Causes the caster's god to send them a
number of his followers to act as pets.
endmsg
Swarm/spell_bullet_storm.arc
msg
Bullet swarm fires many bullets
in one direction, each doing
some damage.
endmsg
Swarm/spell_bullet_swarm.arc
msg
Bullet swarm fires a great many small
bullets in one direction, each doing
a small amount of damage.
endmsg
Swarm/spell_cause_many_wounds.arc
msg
A special spell for followers of Sorig,
this wounds a great many nearby
creatures.
endmsg
Swarm/spell_missile_swarm.arc
msg
Missile swarm fires a great many
missiles in one direction, each
tracking individually and doing a small
amount of damage if they hit.
endmsg
TownPortal/spell_town_portal.arc
msg
Town portal can be used to magically travel over vast distances
between two points. The first time it is cast, the surrounding area
is fixed in the mind of the caster. When it is cast again, at a
different location, a portal is made that links both locations.
The caster (and other members of his party) can use this portal to travel
instantaneously between the two points.
endmsg
IP-Address : 62.252.64.16
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/user/cavesomething/todo/spelldescriptions
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From no-reply_wiki at metalforge.org Mon Feb 20 15:31:02 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Mon, 20 Feb 2006 21:31:02 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: scorn:arena
Message-ID: <1140471062.553389.28303.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/20 21:31
User :
Edit Summary:
@@ -1,5 +1,5 @@
====== Scorn Arena ======
- A place to battle bolth friends, and foe.
+ A place to battle both friends, and foe. A 100 platinum coin fee must be paid for the privilege to fight in the arena. It costs 20 platinum coins for standard admision to watch a match, and 100 diamonds for a pass that allows access to the stands at any time.
===== Map =====
{{scorn:arenashot.jpg}}
IP-Address : 24.55.181.141
Old Revision: http://wiki.metalforge.net/doku.php/scorn/arena?rev=1131807142
New Revision: http://wiki.metalforge.net/doku.php/scorn/arena
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From no-reply_wiki at metalforge.org Fri Feb 24 04:49:29 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 10:49:29 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: beginer_s_atlas
Message-ID: <1140778169.785907.30788.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 10:49
User :
Edit Summary: aa
@@ -1,5 +1,5 @@
- ====== Beginer's Atlas ======
+ ghghghaaa====== Beginer's Atlas ======
Figuring out where everything is, can be difficult to begining Crossfire players. This is a guide to help make it easier.
===== Starting Out =====
IP-Address : 80.216.243.47
Old Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas?rev=1139160176
New Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas
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From no-reply_wiki at metalforge.org Fri Feb 24 04:51:08 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 10:51:08 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added: santo_dominion
Message-ID: <1140778268.652255.30791.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 10:51
User :
Edit Summary: created
====== Hello and welcome to this site. ======
**noobish ppl like visiting this site ;)**
----
----
[[www.hackyourcomputer.com]] TEST IT NAW!
IP-Address : 80.216.243.47
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/santo_dominion
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From no-reply_wiki at metalforge.org Fri Feb 24 04:52:50 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 10:52:50 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: santo_dominion
Message-ID: <1140778370.685409.30794.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 10:52
User :
Edit Summary:
@@ -1,7 +1,10 @@
====== Hello and welcome to this site. ======
- **noobish ppl like visiting this site ;)**
+ **Some things you should know:**
+ Fire Sword is a most in this game, no fire sword, eh? Then say good bye to this game nuub ^.- - Haha
+
+
----
----
[[www.hackyourcomputer.com]] TEST IT NAW!
IP-Address : 80.216.243.47
Old Revision: http://wiki.metalforge.net/doku.php/santo_dominion?rev=1140778268
New Revision: http://wiki.metalforge.net/doku.php/santo_dominion
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From no-reply_wiki at metalforge.org Fri Feb 24 04:55:00 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 10:55:00 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: downloading
Message-ID: <1140778500.727477.30797.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 10:55
User :
Edit Summary:
@@ -4,12 +4,13 @@
===== SourceForge Releases =====
* http://sourceforge.net/project/showfiles.php?group_id=13833
+
==== CVS via SourceForge ====
Use the following CVS Checkout command(s):
(Careful of line wrap, command should be all on one line..)
* cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co crossfire
* cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co maps-bigworld
- * cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co client
+ * [[http://cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co client]]
IP-Address : 80.216.243.47
Old Revision: http://wiki.metalforge.net/doku.php/downloading?rev=1133598393
New Revision: http://wiki.metalforge.net/doku.php/downloading
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From no-reply_wiki at metalforge.org Fri Feb 24 09:49:05 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 15:49:05 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: beginer_s_atlas
Message-ID: <1140796145.353552.30901.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 15:49
User : leaf
Edit Summary: old revision restored
@@ -1,5 +1,5 @@
- ghghghaaa====== Beginer's Atlas ======
+ ====== Beginer's Atlas ======
Figuring out where everything is, can be difficult to begining Crossfire players. This is a guide to help make it easier.
===== Starting Out =====
IP-Address : 65.193.16.100
Old Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas?rev=1140778169
New Revision: http://wiki.metalforge.net/doku.php/beginer_s_atlas
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From no-reply_wiki at metalforge.org Fri Feb 24 09:48:05 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 15:48:05 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: santo_dominion
Message-ID: <1140796085.875653.30898.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 15:48
User : leaf
Edit Summary: old revision restored
@@ -1,10 +1 @@
- ====== Hello and welcome to this site. ======
-
- **Some things you should know:**
- Fire Sword is a most in this game, no fire sword, eh? Then say good bye to this game nuub ^.- - Haha
-
-
- ----
- ----
- [[www.hackyourcomputer.com]] TEST IT NAW!
IP-Address : 65.193.16.100
Old Revision: http://wiki.metalforge.net/doku.php/santo_dominion?rev=1140778370
New Revision: http://wiki.metalforge.net/doku.php/santo_dominion
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From no-reply_wiki at metalforge.org Fri Feb 24 09:49:43 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 15:49:43 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: downloading
Message-ID: <1140796183.733953.30904.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 15:49
User : leaf
Edit Summary: old revision restored
@@ -4,13 +4,12 @@
===== SourceForge Releases =====
* http://sourceforge.net/project/showfiles.php?group_id=13833
-
==== CVS via SourceForge ====
Use the following CVS Checkout command(s):
(Careful of line wrap, command should be all on one line..)
* cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co crossfire
* cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co maps-bigworld
- * [[http://cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co client]]
+ * cvs -z3 -d:pserver:anonymous at cvs.sourceforge.net:/cvsroot/crossfire co client
IP-Address : 65.193.16.100
Old Revision: http://wiki.metalforge.net/doku.php/downloading?rev=1140778500
New Revision: http://wiki.metalforge.net/doku.php/downloading
--
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From no-reply_wiki at metalforge.org Fri Feb 24 11:56:04 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Fri, 24 Feb 2006 17:56:04 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added: santo_dominion
Message-ID: <1140803764.840389.30947.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/24 17:56
User : cavehippo
Edit Summary: remove vandalism, add some placeholder text.
Santo Dominion sits in a small bay to the north of Scorn. It is an important port of call for ships travelling to and from scorn.
IP-Address : 62.252.64.16
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/santo_dominion
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From no-reply_wiki at metalforge.org Sat Feb 25 08:44:07 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sat, 25 Feb 2006 14:44:07 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: lore
Message-ID: <1140878647.066095.32170.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/25 14:44
User :
Edit Summary:
@@ -7,7 +7,8 @@
* [[Legend Of Creation]] (the one most people believe in)
* The [[Book Of Valriel]] (legend of creation according to Valrielian priests)
* The [[Book Of Gorokh]] (legend of creation according to Gorokhists)
+ * [[Dwarven Creation Tale]]
* [[Imperial Myths]] (Legends and Myths of the Old Empire)
* [[Legends Of The Fall]] (As told by Berd of the West)
IP-Address : 61.149.94.79
Old Revision: http://wiki.metalforge.net/doku.php/lore?rev=1138839072
New Revision: http://wiki.metalforge.net/doku.php/lore
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From no-reply_wiki at metalforge.org Sat Feb 25 09:17:14 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Sat, 25 Feb 2006 15:17:14 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added:
dwarven_creation_tale
Message-ID: <1140880634.852464.32184.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/25 15:17
User :
Edit Summary: created
- What... where we come from? You're not old enough for this conversation.
- No, uncle, I mean as a whole... the world, the dwarves, the others.
- Ah. I see. (Big gulp of beer.) You mean, __NOW__?
- Yes, please. Pleeeease?
- *sigh* all right, all right. It goes like this.
First there was the Ore and the Forge. The Ore is what existence looked like before it existed. The Forge was the untapped will, the potential in the Ore to be everything that is, ever will be, or won't.
Over a span of time that is not time, because time wasn't forged yet, some tiny scraps of Ore drifted into the Forge. A piece of the Forge merged with that Ore and became sentient. He has many names, but we call him Mostrai.
He spent ages of time-that-was-not-time exploring, learning the nature of Ore and Forge and himself. Till he decided it was time to start forging. And then, first of all, he forged time, so that he could separate after from before, and so that he could exist absolutely - as opposed to, at the same "time", existing and not being created yet, which was the case if time didn't exist.
Then, with things in order, he began forging things. The first thing he forged was his armor, because he liked the touch of metal against his body. Then he forged beer, because of course, beer is essential. He forged it red like the Forge, and black like the Ore. The yellow thing, as we all know, is an invention of those pansy elves.
And he liked the beer. He liked it so much, that he was bored of drinking it alone. Beer calls for a party. So he created the boar and the bird, to be roasted; he created the mundane fire, which was a toned-down version of the essence of the Forge, to roast them. And then he created the dwarf, to dress in metal like him, to work the forge with him, but most importantly of all, to party with him and partake of the sacred beer.
But the dwarf started breeding like bugs, and it was quite distracting to have them putzing about in spaceless space. At any given point, there were thousands of dwarves partying, thousands sleeping, thousands hunting, and thousands forging. Mostrai thought it was good, but it was also damn annoying. So he created an enormous mountain for them to live under. He put the boar and bird, and a few other animals he had come up with later, on the outside, where he forged woods and forest. And so that his children wouldn't wander forever, he placed these places in the middle of an infinite ocean. There you have, that's the story.
- Whoa. What about the others?
- *sigh* You won't let me finish my beer, will you?
- You'll never finish your beer, uncle. When you soak that mug, there's plenty more in the barrel.
- All right, all rigth. (Big gulp.)
The dwarves had amazing weapons to hunt with. Eventually, the hunt was no challenge anymore. The best hunters would play-act wars between themselves, to best hone their skills.
Mostrai was worried that those fights might one day evolve into real wars. So he created an enemy, something very different from the dwarf, something very obviously wrong, which lived in the woods and preferred bows and other coward weapons rather than hand-to-hand combat. He made them incredibly lucky, because otherwise they would stand no chance - and they came to believe they're lucky because they're protected by their god, which of course doesn't exist. He also made them very old, so that they would think they existed before the dwarf - otherwise they would just recognize our superior position and submit. And all was good and happy; for time beyond count, dwarf and elf honed their skills agains each other, and prospered.
I mean, have you ever fought an elf? Yes, it was an eternal war, but not like those bloody gorefest the others have today. When dwarf and elf fight, it's clean, it's beautiful, it's according to the rules, it's a ritual of honor.
Well, I digress. All was well, I said. But one day, one elf created yellow beer. And that offended Mostrai to a level of rage unseen before. So he created an entire new piece of the world, and populated it with humans, and other horrible creatures, and then let these young ones discover our land, so that they may raze the elf forests, ruin the elf nations, and soil their honor. We're not stupid enough to argue with Mostrai, so we went underground, and we're waiting for that to happen, to see what he will do next.
Can I drink in peace now? There, go play with your friends.
IP-Address : 61.149.94.79
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/dwarven_creation_tale
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From no-reply_wiki at metalforge.org Mon Feb 27 10:13:40 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Mon, 27 Feb 2006 16:13:40 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: start
Message-ID: <1141056820.567849.1363.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/27 16:13
User :
Edit Summary:
@@ -35,6 +35,7 @@
====== Helpful Link(s) ======
* http://wiki.splitbrain.org/wiki:markup_compare - Helpful conversion guide for text formatting in dokuwiki if you are familiar with other wikis
* http://dooler.woosworld.net/cf_map/ - CFWorldView, world map viewer.
+ * http://cfmaps.schmorp.de/ - The Crossfire Map Directory, for viewing maps by filename and location.
* [[Content migration]] TODO list
IP-Address : 213.140.6.96
Old Revision: http://wiki.metalforge.net/doku.php/start?rev=1138797296
New Revision: http://wiki.metalforge.net/doku.php/start
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From no-reply_wiki at metalforge.org Mon Feb 27 10:22:18 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Mon, 27 Feb 2006 16:22:18 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:cf2.0
Message-ID: <1141057338.770567.1371.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/27 16:22
User : dark.schneider
Edit Summary:
@@ -34,8 +34,9 @@
| [[dev_todo:lighting|Revamp Lighting]] | Colored lighting, etc | Client, Server, Maps, Arches | None? | Low | ? |
| [[dev_todo:Fix Sound]] | Fix/redo sound | Client, Server, Maps, Arches | None | Low | Inactive |
| [[dev_todo:music|Ambient Music]] | Looping background music | Client, Server, Maps | None | Low | Inactive |
| [[dev_todo:newmapprotocol|New S>C Map protocol]] | New, more flexible method of sending map information to client | Client, Server | Mwedel? | ? | Planning? |
+ | [[dev_todo:char_creation|Character Creation]] | New Character creation mechanism | Client, Server, Maps, Arches | None? | High | Planning |
===== Client =====
Changes to be made to the client.
IP-Address : 213.140.6.96
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo/cf2.0?rev=1138694019
New Revision: http://wiki.metalforge.net/doku.php/dev_todo/cf2.0
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From no-reply_wiki at metalforge.org Mon Feb 27 10:39:22 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Mon, 27 Feb 2006 16:39:22 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page added:
dev_todo:char_creation
Message-ID: <1141058362.195893.1383.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/27 16:39
User : dark.schneider
Edit Summary: created
====== Character Creation ======
Someone makes this page nice, I am unskilled with wiki. Additions are wellcome.
====Current Ideas====
==Idea 1==
Extend character creation with an ingame logic. Select a race by stepping on a teleporter and similar.
Pros:
* All clients compatibe
* Few coding
Cons:
* Added complexity for a new player
* Probably an unusual "First impression" of the game (few games use in-game character creation and the best on that where those from the early '90).
==Idea 2==
Add a total new character creation with a clientside interface.
Pros:
* Conform to the current RPG paradigm, better/more familiar impression on new player
* More flexible to some share
Cons:
* Out of crossfire style.
* Breaks backward compatiblity with old clients, not much an issure since many 2.0 features are already going to break it.
* Quite some coding requided.
IP-Address : 213.140.6.96
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/dev_todo/char_creation
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From no-reply_wiki at metalforge.org Mon Feb 27 12:52:51 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Mon, 27 Feb 2006 18:52:51 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed:
dev_todo:char_creation
Message-ID: <1141066371.193152.1425.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/27 18:52
User : leaf
Edit Summary: Formatting touchups, text changes for topic headings
@@ -1,31 +1,31 @@
====== Character Creation ======
Someone makes this page nice, I am unskilled with wiki. Additions are wellcome.
- ====Current Ideas====
+ ===== Current Ideas =====
- ==Idea 1==
+ ==== Idea 1 ====
Extend character creation with an ingame logic. Select a race by stepping on a teleporter and similar.
- Pros:
+ === Pros: ===
* All clients compatibe
* Few coding
- Cons:
+ === Cons: ===
* Added complexity for a new player
* Probably an unusual "First impression" of the game (few games use in-game character creation and the best on that where those from the early '90).
- ==Idea 2==
+ ==== Idea 2 ====
Add a total new character creation with a clientside interface.
- Pros:
+ === Pros: ===
* Conform to the current RPG paradigm, better/more familiar impression on new player
* More flexible to some share
- Cons:
+ === Cons: ===
* Out of crossfire style.
* Breaks backward compatiblity with old clients, not much an issure since many 2.0 features are already going to break it.
* Quite some coding requided.
IP-Address : 65.193.16.100
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo/char_creation?rev=1141058361
New Revision: http://wiki.metalforge.net/doku.php/dev_todo/char_creation
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From no-reply_wiki at metalforge.org Tue Feb 28 15:56:44 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Tue, 28 Feb 2006 21:56:44 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed:
dev_todo:char_creation
Message-ID: <1141163804.010036.2163.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/02/28 21:56
User :
Edit Summary: typo corrections
@@ -7,9 +7,9 @@
==== Idea 1 ====
Extend character creation with an ingame logic. Select a race by stepping on a teleporter and similar.
=== Pros: ===
- * All clients compatibe
+ * All clients compatible
* Few coding
=== Cons: ===
* Added complexity for a new player
@@ -24,8 +24,8 @@
* More flexible to some share
=== Cons: ===
* Out of crossfire style.
- * Breaks backward compatiblity with old clients, not much an issure since many 2.0 features are already going to break it.
- * Quite some coding requided.
+ * Breaks backward compatibility with old clients, not much an issue since many 2.0 features are already going to break it.
+ * Quite some coding required.
IP-Address : 65.193.16.100
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo/char_creation?rev=1141066370
New Revision: http://wiki.metalforge.net/doku.php/dev_todo/char_creation
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From no-reply_wiki at metalforge.org Tue Feb 28 18:20:33 2006
From: no-reply_wiki at metalforge.org (no-reply_wiki@metalforge.org)
Date: Wed, 01 Mar 2006 00:20:33 +0000
Subject: [Crossfire-wiki] [Crossfire DokuWiki] page changed:
crossfire_traffic
Message-ID: <1141172433.449074.2217.nullmailer@wiki.metalforge.net>
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/03/01 00:20
User : cavehippo
Edit Summary: start writing febuary cf-traffic
@@ -2,8 +2,15 @@
Remember, crossfire traffic is for things which are user-visible, if there is a visible effect (or is likely to be in the near future) it belongs here.
The current month is Feburary, all things of relevance that occur during this month should be listed below.
+
+
+ This is crossfire traffic for Feburary 2006
+
+ Crossfire Traffic is a means to communicate the activity surrounding crossfire in an accessible and non-technical way, it is targeted at those who are curious about what is happening with the project, but find the existing mailing lists, CVS list. forum, wiki and IRC channels overly complicated, scary, or time consuming to read. As such it does not contain any background details, but instead focuses only on things that are user-visible
+
+ **Crossfire 1.9 is out!**
====Mailing List====
@@ -11,23 +18,110 @@
===Gameplay:===
+ There are now transports in the game world. These can be boarded, and used to move around.
+
+ As well as blocking types of movement, some objects can specifically allow movement on the squares they are in.
+
+ Players can now be remotely arrested by dm's, and sent to their local prison.
+
+ Create Food now works for objects which have a seperate poisoned version. (so casting 'create food booze' should now work.
+
+ Starting items are now created in a locked state.
+
+ A number of bugs concerning diagonally tiled maps should now be resolved.
+
+ Applying a scroll without having the literacy skill no longer identifies it.
+
+ Swamps should no longer 'swallow up' other tiles on the same square.
+
+ A possible case where random maps could go into an infinite loop was fixed.
+
+ Dimension Door should now never teleport into monsters or earthwalls.
+
+ Perl Plugin - scripts written in Perl can now be used by the server in a similar way to python scripts.
+
+ Attack messages should now no longer contain random characters.
===In Bigworld:===
+ The map scale has been properly defined, one square on the world map is one chain (66 feet, 22 yards or 11 fathoms)
- ===New Monsters:===
+ A new style of roads have been created.
+ Scorn has acquired a small number of sailing boats.
- ===New Items:===
+ Greater Hellhounds may sometimes appear on random maps
+
+ It is no longer possible to steal from the scorn sale shop with Word of Recall.
+
+ ===Items:===
+
+ Various types of ground now block or allow boats to pass as appropriate.
+
+ Convertors for jade and amber coins.
+
+ ===CFJavaEditor:===
+
+ A display bug with the map view has been fixed.
+
+ The map view now resizes if the map size is adjusted.
+
+ Map Headers are all saved correctly.
+
+ Pasting sections of a map now marks the map as 'changed'
+
+ Items that are the inventory of other items are now shown indented.
+
+ menu shortcuts now work
+
+ the options under the 'view' menu now work correctly.
+
+ Autojoining of walls should work better.
+
+ Worldmaker plugin should work again
+
+ Doors, Button Triggers, Class Changers, Keys, and Grimreapers now each have their own options dialog
+
+ Partial support for changing fonts
+
+ Reverting a map maintains the position on the map view.
+
+ Updated treasure and item details
+
+ The arch and pixmap tabs now appear in alphabetical order.
+
+ Cope better with unloadable maps
+
+ allow creating maps that don't use smoothing.
===Clients:===
- ==jxclient:==
+ Clients can now connect to servers on different ports directly from the metaserver listing.
- ==cfclient:==
+ Make the text displayed on trying to drop locked items more descriptive.
+
+ watching stats in a script will now cope with multiple stat updates at the same time.
+
+ Spell list is now cleared at login (fixing duplicate entries).
+
+ The cached server list should now work properly
+
+ Support IPv6 addresses.
==gcfclient:==
+
+ If a spell doesn't have a skill associated with it, it is displayed as a 'generic' spell
==gcfclient2:==
+
+ A Config window to set various options. (similar to the gcfclient config window)
+
+ A keybinding window to allow keybindings to be created and modified. These can include keybindings using the meta- and alt- keys
+
+ Spell selection window
+
+ A space to manually enter server name in the metaserver window.
+
+ The metaserver window can be sorted by various headers.
IP-Address : 62.252.64.16
Old Revision: http://wiki.metalforge.net/doku.php/crossfire_traffic?rev=1138762197
New Revision: http://wiki.metalforge.net/doku.php/crossfire_traffic
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