[Crossfire-wiki] [Crossfire DokuWiki] page changed: crossfire_traffic

no-reply_wiki@metalforge.org no-reply_wiki at metalforge.org
Tue Feb 28 18:20:33 CST 2006


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2006/03/01 00:20
User        : cavehippo
Edit Summary: start writing febuary cf-traffic

@@ -2,8 +2,15 @@
  
  Remember, crossfire traffic is for things which are user-visible, if there is a visible effect (or is likely to be in the near future) it belongs here.
  
  The current month is Feburary, all things of relevance that occur during this month should be listed below.
+ 
+ 
+ This is crossfire traffic for Feburary 2006
+ 
+ Crossfire Traffic is a means to communicate the activity surrounding crossfire in an accessible and non-technical way, it is targeted at those who are curious about what is happening with the project, but find the existing mailing lists, CVS list. forum, wiki and IRC channels overly complicated, scary, or time consuming to read. As such it does not contain any background details, but instead focuses only on things that are user-visible
+ 
+ **Crossfire 1.9 is out!**
  
  ====Mailing List====
  
  
@@ -11,23 +18,110 @@
  
  
  ===Gameplay:===
  
+ There are now transports in the game world. These can be boarded, and used to move around.
+ 
+ As well as blocking types of movement, some objects can specifically allow movement on the squares they are in.
+ 
+ Players can now be remotely arrested by dm's, and sent to their local prison.
+ 
+ Create Food now works for objects which have a seperate poisoned version. (so casting 'create food booze' should now work.
+ 
+ Starting items are now created in a locked state.
+ 
+ A number of bugs concerning diagonally tiled maps should now be resolved.
+ 
+ Applying a scroll without having the literacy skill no longer identifies it.
+ 
+ Swamps should no longer 'swallow up' other tiles on the same square.
+ 
+ A possible case where random maps could go into an infinite loop was fixed.
+ 
+ Dimension Door should now never teleport into monsters or earthwalls.
+ 
+ Perl Plugin - scripts written in Perl can now be used by the server in a similar way to python scripts.
+ 
+ Attack messages should now no longer contain random characters.
  
  ===In Bigworld:===
  
+ The map scale has been properly defined, one square on the world map is one chain (66 feet, 22 yards or 11 fathoms)
  
- ===New Monsters:===
+ A new style of roads have been created.
  
+ Scorn has acquired a small number of sailing boats.
  
- ===New Items:===
+ Greater Hellhounds may sometimes appear on random maps
+ 
+ It is no longer possible to steal from the scorn sale shop with Word of Recall.
+ 
+ ===Items:===
+ 
+ Various types of ground now block or allow boats to pass as appropriate.
+ 
+ Convertors for jade and amber coins.
+ 
+ ===CFJavaEditor:===
+ 
+ A display bug with the map view has been fixed.
+ 
+ The map view now resizes if the map size is adjusted.
+ 
+ Map Headers are all saved correctly.
+ 
+ Pasting sections of a map now marks the map as 'changed'
+ 
+ Items that are the inventory of other items are now shown indented.
+ 
+ menu shortcuts now work
+ 
+ the options under the 'view' menu now work correctly.
+ 
+ Autojoining of walls should work better.
+ 
+ Worldmaker plugin should work again
+ 
+ Doors, Button Triggers, Class Changers, Keys, and Grimreapers now each have their own options dialog
+ 
+ Partial support for changing fonts
+ 
+ Reverting a map maintains the position on the map view.
+ 
+ Updated treasure and item details
+ 
+ The arch and pixmap tabs now appear in alphabetical order.
+ 
+ Cope better with unloadable maps
+ 
+ allow creating maps that don't use smoothing.
  
  ===Clients:===
  
- ==jxclient:==
+ Clients can now connect to servers on different ports directly from the metaserver listing.
  
- ==cfclient:==
+ Make the text displayed on trying to drop locked items more descriptive.
+ 
+ watching stats in a script will now cope with multiple stat updates at the same time.
+ 
+ Spell list is now cleared at login (fixing duplicate entries).
+ 
+ The cached server list should now work properly
+ 
+ Support IPv6 addresses.
  
  ==gcfclient:==
+ 
+ If a spell doesn't have a skill associated with it, it is displayed as a 'generic' spell
  
  ==gcfclient2:==
+ 
+ A Config window to set various options. (similar to the gcfclient config window)
+ 
+ A keybinding window to allow keybindings to be created and modified. These can include keybindings using the meta- and alt- keys
+ 
+ Spell selection window
+ 
+ A space to manually enter server name in the metaserver window. 
+ 
+ The metaserver window can be sorted by various headers.
  






IP-Address  : 62.252.64.16
Old Revision: http://wiki.metalforge.net/doku.php/crossfire_traffic?rev=1138762197
New Revision: http://wiki.metalforge.net/doku.php/crossfire_traffic

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