[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:game_balance

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Wed Jun 21 15:17:20 CDT 2006


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Date        : 2006/06/21 15:17

User        : 

Edit Summary: make spells area easier to read



@@ -2,51 +2,51 @@

  A list of of issues that may make it way too easy to level up, obtain it
ems, and/or complete dungeons. (as believed by one or more persons)

  

  Please dump any thing that you think needs review here.  And also add mo
re information, possible fixes, reasons for keeping something, etc.

  

- === General ===

+ ==== General ====

    * Some items are too availible to players, and should have a more limi
ted number in circulation.  This would help create more economical interac
tion between players.

      * give some items a unique tracking number, and limit the amount (ba
sed on a flag, could be a ratio to players) in the game at one time.  If t
he total amout allowed is reached, don't generate any more of the object.

      * perhaps some artifact weapons should be both, rarer, and a bit mor
e powerful/useful  (i.e. defender, excalibur)

    * Fix sockpuppet exploits for leveling. On servers where pking is allo
wed, this is widely abused to rapidly gain exp, and levels.

  

- === Player Race/Class ===

+ ==== Player Race/Class ====

  Balance issues with player race/class individualy or in combination

    * dragon monks, fireborn monks, monks following gaea

      * Caused because the no weapon/armor restriction is applied twice, b
ut the seccond time it does nothing

    * fireborns with meteor swarm

    * Should players have to stick to their class choice?

      * Perhaps have something similar to attunement for various skills, a
nd give that to certain classes

  

- === Spells, Prayers, Magical Objects ===

+ ==== Spells, Prayers, Magical Objects ====

  Spells and magical objects that are way too powerful, or are not powerfu
l enough (based on requirements to get/use it)

-   * overpowerd rods

-     * banishment perticularly

-     * too easy to get high levels of?

-   * various spells

-     * overpowered

-       * meteor swarm

-       * burning hands at lower character levels?

-       * earthwalls?

-       * town portal

-         * restrict to specific regions?

-     * underpowered

-       * various stat modification spells

-       * some damage spells underpowered at high levels while about right
 at lower levsls

-   * potions/dusts

-     * overpowered

-     * underpowered

-       * most are not very useful except for the following cases:

-         * as trinkets for newbies to kill very low level things.

-         * in the rare maps that block all spellcasting (i.e. ancient pup
land volcano)

-         * fire/cold resist potions at low to moderate levels

-   * prayers/grace?

-     * gods shouldn't forgive 'transgressions' so easily?

-     * more things affect grace both positively and negetively?

-     * grace should both go up and down slower perhaps?

-     * perhaps above could be implimented as a seperate thing from grace?
 a sort of long term reputation with one's god?

+ == overpowerd rods ==

+   * banishment perticularly

+   * too easy to get high levels of?

+ == various spells ==

+   * overpowered

+     * meteor swarm

+     * burning hands at lower character levels?

+     * earthwalls?

+     * town portal

+       * restrict to specific regions?

+   * underpowered

+     * various stat modification spells

+     * some damage spells underpowered at high levels while about right a
t lower levsls

+ == potions/dusts ==

+   * overpowered

+   * underpowered

+     * most are not very useful except for the following cases:

+       * as trinkets for newbies to kill very low level things.

+       * in the rare maps that block all spellcasting (i.e. ancient pupla
nd volcano)

+       * fire/cold resist potions at low to moderate levels

+ == prayers/grace? ==

+   * gods shouldn't forgive 'transgressions' so easily?

+   * more things affect grace both positively and negetively?

+   * grace should both go up and down slower perhaps?

+   * perhaps above could be implimented as a seperate thing from grace? a
 sort of long term reputation with one's god?

  

- === Maps/Dungeons/Quests ===

+ ==== Maps/Dungeons/Quests ====

  Places in the crossfire world where powerful items can be found too easi
ly, or the reward for completing a dungeon or quest is too little.

    * Heaven and Hell random maps (variel and gorokh churches in scorn)

      * Move them to an other place that we want players to move to?

        * Darcap perhaps for one?





IP-Address  : 24.55.181.141

Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:game_balance?re
v=1150920060

New Revision: http://wiki.metalforge.net/doku.php/dev_todo:game_balance



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