[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:game_balance
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Fri Sep 1 13:35:55 CDT 2006
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/09/01 13:35
User : raphael
Edit Summary: added link to exp table page
@@ -7,8 +7,9 @@
* Some items are too availible to players, and should have a more limi
ted number in circulation. This would help create more economical interac
tion between players.
* give some items a unique tracking number, and limit the amount (ba
sed on a flag, could be a ratio to players) in the game at one time. If t
he total amout allowed is reached, don't generate any more of the object.
* perhaps some artifact weapons should be both, rarer, and a bit mor
e powerful/useful (i.e. defender, excalibur)
* Fix sockpuppet exploits for leveling. On servers where pking is allo
wed, this is widely abused to rapidly gain exp, and levels.
+ * The [[exp_table|experience table]] table could be adjusted.
==== Player Race/Class ====
Balance issues with player race/class individualy or in combination
* dragon monks, fireborn monks, monks following gaea
@@ -35,10 +36,12 @@
* charm monsters / command undead (devastating if used well)
* underpowered
* various stat modification spells
* some damage spells underpowered at high levels while about right a
t lower levels
- * probe spell
+ * probe
* could give more useful info to low/medium level players, whether
the monster heals, whether the last hit did anything at all (different me
ssages for 100% and 99.99% hp)
+ * perceive self
+ * most of the information is already available in the client info
windows, except maybe for depleted stats
== potions/dusts ==
* overpowered
* some attack potions
* a low-level player can find a potion of black fire (comet) or fi
ery destruction (meteor swarm) in a shop, try it without knowing what it d
oes and be killed instantly
IP-Address : 212.117.81.29
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:game_balance?re
v=1151069019
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:game_balance
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