[Crossfire-wiki] [Crossfire DokuWiki] page added: dev_todo:change_player_speed

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Sun Sep 17 01:55:09 CDT 2006


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Date        : 2006/09/17 01:55

User        : mwedel

Edit Summary: created



Currently, high level players move insanely fast (1.5+).  And low level pl
ayers tend to move quite slowly.



Both of these cause problems - high level players outrun lightning bolts, 
and low level players spend large amounts of time just moving slowly from 
point a to point b.



My general thoughts:

  * Player speed is adjusted to go from 0.25 to 0.75.  Fully loaded, playe
r moves at 0.75.  Lightly loaded, player moves at 0.75 (maybe let them car
ry 25% of capacity without any penalty).

  * Strength does not directly affect speed, but indirectly does so becaus
e you can carry more stuff.  So if player is carrying same amount of weigh
t, but has higher strength, would move faster because character is at less
 a total percentage of his load.

  * Dexterity may have some minor speed benefit (0.01/point above 10?)

  * Max speed of armor is a hard limit without magic, it is a hard limit -
 if max speed is 0.6, you can't move faster than 0.6, no matter str or dex
.

  * magic speed bonuses will let player move faster, but should be some up
per limit or stacking penalties (two 0.2 items should maybe give 0.3, not 
0.4 bonus)







IP-Address  : 209.204.178.229

Old Revision: none

New Revision: http://wiki.metalforge.net/doku.php/dev_todo:change_player_s
peed



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