[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo_new
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Tue Sep 19 05:33:33 CDT 2006
A page in your DokuWiki was added or changed. Here are the details:
Date : 2006/09/19 05:33
User : raphael
Edit Summary: added link to dev_todo:exp_table, fixed last column of table
@@ -3,42 +3,43 @@
This list is organized in target version and then priority, so it become
s easier to see what should be done in what order.
^ Project/Feature ^ Target Release ^ Priority ^ Status ^ Component ^ Dev
eloper ^
| [[dev_todo:Performance Improvements]] - Server has performance issues,
especially related to losts of spells | 1.x | 1 | None | Server | [[user:
mwedel]] |
- | [[dev_todo:Archetype Cleanup]] - Clean up the Archetypes. | 1.x? | 1 |
None | Archetypes |
- | [[dev_todo:Fix Weather]] - Fix and improve the weather system. | 1.x |
2 | Completed? | Server |
+ | [[dev_todo:Archetype Cleanup]] - Clean up the Archetypes. | 1.x? | 1 |
None | Archetypes | |
+ | [[dev_todo:Fix Weather]] - Fix and improve the weather system. | 1.x |
2 | Completed? | Server | |
| [[dev_todo:Pupland]] - Move pupland onto the world maps | 1.x? | 2 | C
oding | Maps | [[user:lalomartins]]? |
- | [[dev_todo:Protocol Compression]] - Compress client/server communicati
on | 1.x? | 2 | Planning | Client/Server |
- | [[dev_todo:Experience Rewarder]] - Add experience rewarder object | 1.
x? | 2 | Planning | Server/Maps |
- | [[dev_todo:Map Cleanup]] - Clean up maps, remove old hacks, etc | 1.x?
| 3? | None? | Maps |
- | [[dev_todo:News Paper]] - A newspaper that highlights interesting even
ts on the server (script based) | 1.x? | 3? | None | Server/Maps |
- | [[dev_todo:Auction House]] - Place to auction items. | 1.x? | 3? | Non
e | Maps/Server? |
- | [[dev_todo:Rename Binaries]] - Binaries should be renamed | 2.0 | 1 |
None | Client/Server |
- | [[dev_todo:improve_client_ui|Improve Client UI]] | 2.0 | 1 | None | Cl
ient |
+ | [[dev_todo:Protocol Compression]] - Compress client/server communicati
on | 1.x? | 2 | Planning | Client/Server | |
+ | [[dev_todo:Experience Rewarder]] - Add experience rewarder object | 1.
x? | 2 | Planning | Server/Maps | |
+ | [[dev_todo:Map Cleanup]] - Clean up maps, remove old hacks, etc | 1.x?
| 3? | None? | Maps | |
+ | [[dev_todo:News Paper]] - A newspaper that highlights interesting even
ts on the server (script based) | 1.x? | 3? | None | Server/Maps | |
+ | [[dev_todo:Auction House]] - Place to auction items. | 1.x? | 3? | Non
e | Maps/Server? | |
+ | [[dev_todo:Rename Binaries]] - Binaries should be renamed | 2.0 | 1 |
None | Client/Server | |
+ | [[dev_todo:improve_client_ui|Improve Client UI]] | 2.0 | 1 | None | Cl
ient | |
| [[dev_todo:Quest management system]] - Track, and provide information
about quests. | 2.0 | 1 | Planning/Coding | Server/Maps | [[user:Ryo]] |
- | [[dev_todo:char_creation| New Character Creation]] | 2.0 | 1 | Plannin
g | Client/Server |
- | [[dev_todo:Game Balance]] - Problems with game balance | 2.0 | 1 | Non
e | Server/Maps |
- | [[dev_todo:server_cleanup|Server code Cleanup]] - Find, and fix redund
ant and unused code. | 2.0 | 1 | Planning | Server |
- | [[dev_todo:Race & Class Changes]] - The races/classes within crossfire
are not different enough | 2.0 | 1 | Planning | Server |
- | [[dev_todo:fix_sound|Fix/Revamp sound]] - Fix and improve the sound sy
stem. | 2.0 | 2 | None | Client/Server/Maps |
- | [[dev_todo:Better NPCs]] - Better NPC communication | 2.0 | 2 | None |
Server |
- | [[dev_todo:Smarter Monsters]] - Monsters should attack/defend more int
elligently | 2.0 | 2 | None | Server
- | [[dev_todo:lighting|Revamp lighting]] - Improve Lighting/LOS code | 2.
0 | 2 | None | Client/Server |
- | [[dev_todo:Time of day based events]] - Stuff happining based on the t
ime of day. | 2.0 | 2 | None | Server/Maps |
- | [[dev_todo:Make Slaying Consistent]] - Add does_slay() instead of havi
ng different code sprinkled through server | 2.0 | 2 | None | Server |
- | [[dev_todo:Change Player Speed]] - Low level players move too slow, h
igh level players move too fast | 2.0 | 2 | None | Server |
- | [[dev_todo:Material type improvement]] - Material code should be impro
ved | 2.0 | 2 | None | Server |
- | [[dev_todo:NPC Syntax Highlighting]] - use extended tags to make npc m
essages easier to understand | 2.0 | 3 | None | Maps |
- | [[dev_todo:Discrete attack damage]] - add dam_fire/dam_cold, etc | 2.0
| 3 | None | Maps/Arch/Server |
+ | [[dev_todo:char_creation| New Character Creation]] | 2.0 | 1 | Plannin
g | Client/Server | |
+ | [[dev_todo:Game Balance]] - Problems with game balance | 2.0 | 1 | Non
e | Server/Maps | |
+ | [[dev_todo:exp_table|Fix Experience Table]] - Fix experience curve com
pared to death penalty | 2.0 | ? | Planning | Server | |
+ | [[dev_todo:server_cleanup|Server code Cleanup]] - Find, and fix redund
ant and unused code. | 2.0 | 1 | Planning | Server | |
+ | [[dev_todo:Race & Class Changes]] - The races/classes within crossfire
are not different enough | 2.0 | 1 | Planning | Server | |
+ | [[dev_todo:fix_sound|Fix/Revamp sound]] - Fix and improve the sound sy
stem. | 2.0 | 2 | None | Client/Server/Maps | |
+ | [[dev_todo:Better NPCs]] - Better NPC communication | 2.0 | 2 | None |
Server | |
+ | [[dev_todo:Smarter Monsters]] - Monsters should attack/defend more int
elligently | 2.0 | 2 | None | Server | |
+ | [[dev_todo:lighting|Revamp lighting]] - Improve Lighting/LOS code | 2.
0 | 2 | None | Client/Server | |
+ | [[dev_todo:Time of day based events]] - Stuff happining based on the t
ime of day. | 2.0 | 2 | None | Server/Maps | |
+ | [[dev_todo:Make Slaying Consistent]] - Add does_slay() instead of havi
ng different code sprinkled through server | 2.0 | 2 | None | Server | |
+ | [[dev_todo:Change Player Speed]] - Low level players move too slow, h
igh level players move too fast | 2.0 | 2 | None | Server | |
+ | [[dev_todo:Material type improvement]] - Material code should be impro
ved | 2.0 | 2 | None | Server | |
+ | [[dev_todo:NPC Syntax Highlighting]] - use extended tags to make npc m
essages easier to understand | 2.0 | 3 | None | Maps | |
+ | [[dev_todo:Discrete attack damage]] - add dam_fire/dam_cold, etc | 2.0
| 3 | None | Maps/Arch/Server | |
| [[dev_todo:LandPlots|Land Plots]] - Allow a player to purchase land an
d build on it. | 2.0 | 3 | Planning | Server/Maps | [[user:Rednaxela]] |
- | [[dev_todo:music|Ambient Music]] - Background sounds and music. | 2.0
| 3 | None | Client/Server/Maps |
- | [[dev_todo:buildableshops|Buildable shops]] - Allow a player to build
and run shops. | 2.0 | 3? | None | Server/Maps |
- | [[dev_todo:Artifacts & Treasurelists]] - new artifact handling| 3.0 |
2 | None | Server/arch |
- | [[dev_todo:Fatigue]] - Add fatigue to the game| 3.0 | 2 | None | Serve
r |
- | [[dev_todo:Thread the Server]] - Make the server multithreaded | 3.0 |
2 | None | Server |
- | [[dev_todo:Player Economy]] - Have player buying/selling influence eco
nomy | 3.0? | 2 | None | Server/Maps |
- | [[dev_todo:Improved Player Communication]] - Allow chatting between se
rvers, and connections just for chatting. | 3.0 | 2 | None | Server |
- | [[dev_todo:Player Clothing]] - Change player image based on clothing/e
quipment | 3.0 | 3? | None | Server/Client/Arch |
+ | [[dev_todo:music|Ambient Music]] - Background sounds and music. | 2.0
| 3 | None | Client/Server/Maps | |
+ | [[dev_todo:buildableshops|Buildable shops]] - Allow a player to build
and run shops. | 2.0 | 3? | None | Server/Maps | |
+ | [[dev_todo:Artifacts & Treasurelists]] - new artifact handling| 3.0 |
2 | None | Server/arch | |
+ | [[dev_todo:Fatigue]] - Add fatigue to the game| 3.0 | 2 | None | Serve
r | |
+ | [[dev_todo:Thread the Server]] - Make the server multithreaded | 3.0 |
2 | None | Server | |
+ | [[dev_todo:Player Economy]] - Have player buying/selling influence eco
nomy | 3.0? | 2 | None | Server/Maps | |
+ | [[dev_todo:Improved Player Communication]] - Allow chatting between se
rvers, and connections just for chatting. | 3.0 | 2 | None | Server | |
+ | [[dev_todo:Player Clothing]] - Change player image based on clothing/e
quipment | 3.0 | 3? | None | Server/Client/Arch | |
* Project is a brief summary of the project.
* Target release is when it is hoped the feature will completed.
* Priority is important of the feature - 1 being highest priority.
IP-Address : 212.117.81.29
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo_new?rev=11585
63346
New Revision: http://wiki.metalforge.net/doku.php/dev_todo_new
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