[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:cf2.0:races

no-reply_wiki at metalforge.org no-reply_wiki at metalforge.org
Fri Aug 17 03:58:26 CDT 2007


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2007/08/17 03:58
User        : barzai
Edit Summary: changed cha to int, thx to leaf for comment

@@ -45,10 +45,10 @@
  ==== Issue: balancing race advantages / disadvantages ====
  
  Each race should be more or less equal.  Some races may be harder to play on lower levels, but should get bonus on higher levels as a compensation for the challenging beginning.
  
- The discussion was about fireborns, but all other races needs to be checked as well.  Removing 2 con and giving 2 cha isn't the same, so the "netto skill change" of 0 is somewhat misleading.
-   * **Comment:** Charisma is not included in the net gain/loss or change of stat bonuses.
+ The discussion was about fireborns, but all other races needs to be checked as well.  Removing 2 con and giving 2 int isn't the same, so the "netto skill change" of 0 is somewhat misleading.
+ 
  
  === Fireborns ===
  
  Levitation isn't that useful and nothing special - everybody is able to levitate by spell or items if not already an intrinsic leviation is available.  Flame touch does only fire damage, so no chance to break doors or walls or usable against fire immune creatures.  The dragon clawing also do physical damage, too.  That's much better.  And besides that,  everybody is able to use weapons doing fire damage and much more.  Every body slot missing needs some real compensation.  Being unable to use weapons is a real disadvantage, because all those weapon improvement - either selfmade, god given or just by the weapon - aren't available.  What's the bonus for that for a fireborn?


IP-Address  : 89.62.18.228
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:cf2.0:races?rev=1187293264
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:cf2.0:races

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