[Crossfire-wiki] [Crossfire DokuWiki] page changed: gods:valkyrie
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Fri Oct 12 04:41:19 CDT 2007
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Date : 2007/10/12 04:41
User : lalomartins
Edit Summary: updating doc
@@ -1,14 +1,7 @@
- //Copy/paste from a mail by Lalo Martins//
+ {{:images:altarvalk.base.111.png}}
- I'm working occasionally on porting the "new gods" I wrote years ago to
- the current crossfire codebase, then fixing them for balance. I call it
- "the Kirby project" ;-)
-
- The easiest one was one of my favourites: Valkyrie, goddess of war and
- warriors, which I just committed. It's far from perfect balance-wise
- right now, but it's good enough to get other people test and suggest how
- to fine-tune it.
+ ====== Valkyrie, goddess of war and warriors ======
Valkie calls for a different gameplay style; or alternatively, it
legitimates the style of not using magic. She hates all kinds of magic,
and "slays" creatures strong in magic. On the other hand, she denies all
@@ -20,30 +13,14 @@
The slaying thing will only affect enchanted weapons, and she gives them
rather frequently (as weapons are sacred to her).
- As for levelling up, that's the fun part. The reason I started with
- Valkie is that I figured this one out, after a recent irc chat about
- classes. Valkyrie will accept sacrifices on her altar; you should pick up
- flesh, bring it to the altar, and then pray. You'll gain praying exp
- depending on the difference between your level and the dead creature's,
- and on the flesh resistances. Head and heart are worth slightly more.
-
- This is not very fine-tuned yet; as the values are more or less fixed, I'm
- afraid it would take horrendous piles of flesh to climb a really really
- high level.
-
- One alternative idea is to change the flesh code to fill the exp field of
- flesh objects with the exp of the originating monster; would that have any
- unexpected side-effects? Then of course the altar wouldn't give the whole
- exp, just a fraction depending on some factors yet to be defined.
-
- (On an unrelated note, if I do change the flesh code, I'd like to add the
- archetype of the original monster in the other_arch field, for the purpose
- of a spell I'm thinking about; any problem with that?)
+ As for levelling up, that's the fun part. Valkyrie will accept sacrifices on her altar; you should pick up
+ flesh, bring it to the altar, and then pray. You'll gain praying exp as a fraction of the monster's exp (which is stored as
+ an attribute in the flesh object). Heads and hearts are worth slightly more.
For the sake of testing, I put an altar on the last basement of the
abandoned church north of Mostrai in Scorn. This is *NOT* where I intend
it to be in the long term, I just want people to help me test it, and that
seemed like a good temporary place for it.
If you want to test it, have fun, and have a nice carnage! ;-)
IP-Address : 61.51.219.208
Old Revision: http://wiki.metalforge.net/doku.php/gods:valkyrie?rev=1172416880
New Revision: http://wiki.metalforge.net/doku.php/gods:valkyrie
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