[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:exp_table
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Wed Jun 25 04:42:03 CDT 2008
A page in your DokuWiki was added or changed. Here are the details:
Date : 2008/06/25 04:42
User : raphael
Edit Summary: Added conclusions and note about the bad table D in SVN
@@ -3,5 +3,9 @@
The current experience tables are not very well balanced. This has been discussed by some developers during the [[:g2g|get together]] meeting (under the heading [[:g2g#crossfire_needs_to_become_more_fun|Crossfire needs to become more fun]]) and one proposal was to use a more regular exponential progression for the various levels.
+
+ Many players agree that the game is too frustrating for low-level characters but becomes too easy for high-level characters. It is not surprising that the point at which the game becomes less frustrating corresponds to a change in the experience curve (see the graphs below). The game could be improved by changing the default experience table so that it is is a bit easier for low-level characters and harder for higher-level characters.
+
+ :!: **Note**: //A new experience table D was added to SVN since this page was written. It is unrelated to the tables D and E described here. In my opinion, the new table (which is unfortunately the default now) is worse than the previous ones because it makes the game harder for lower-level characters instead of making it easier. In addition, that new table D does not fix any of the issues for the medium and high levels. I hope that it can still be changed and replaced by the table E described here. -Raphaël//
===== Problems with the current experience tables =====
There are two experience tables that are currently in use. They can be found in the file ''lib/exp_table''. The default one is called table **B** ("**classic**"). The server [[servers:metalforge|Metalforge]] uses another table called table **C** ("**hard**"). Previous versions of Crossfire used table **A** ("**old**"), but it is not used anymore by the recent servers (tables A and B are identical but shifted by one level).
@@ -157,5 +161,12 @@
| 112 | 3141600000 | 6283200000 | 8400000000 | 15000000000 | 80900000000 |
| 113 | 6283200000 | 12566400000 | 16800000000 | 27000000000 | 93000000000 |
| 114 | 12566400000 | 25132800000 | 33600000000 | 50000000000 | 107000000000 |
| 115 | 25132800000 | 50265600000 | 67200000000 | 100000000000 | 123000000000 |
+
+ ===== Conclusions =====
+
+ * Crossfire should be a bit easier for low-level characters (below 20) and harder for high-level characters (90 and beyond).
+ * The experience table should be as progressive as possible (constant exponent) instead of becoming easier at high levels.
+ * The suggested **experience table E** is more progressive and becomes harder than the [[servers:metalforge|Metalforge]] table after level 90.
+ * The experience table should be updated before attempting to re-balance the spells and other parts of the game.
IP-Address : 212.117.81.29
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:exp_table?rev=1157237532
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:exp_table
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