[Crossfire-wiki] [Crossfire DokuWiki] page changed: client_commands

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Wed Aug 5 22:40:15 CDT 2009


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2009/08/05 22:40
User        : kbulgrien
Edit Summary: Moved to client:commands

@@ -1,256 +1 @@
- //All of the different commands for the client//
  
- This list is definitive as of September 2004, but not yet fully organized.  It taken from the source code and formatted.  It still needs to be sorted and categorized.
- 
-   * Movement
-     * Actions
-       * fire - Repeatedly use currently selected range item (usually a skill or spell) in given direction.(Note: direction can either be specified as a number after the command, or by using one of the direction commands after using the fire command.)
-       * fire_stop - Stop repeating the fire command.
-       * run - Repeatedly move in given direction. (Note: direction can either be specified as a number after the command, or by using one of the direction commands after using the run command.)
-       * run_stop - Stop repeated movement of the run command.
-     * Directions
-       * stay - Stay in place.  
-       * north - Move North (up).
-       * east - Move East (right).
-       * south - Move South (down).
-       * west - Move West (left).
-       * northeast - Move Northeast (up and right).
-       * southeast - Move Southeast (down and right).
-       * southwest - Move Southwest (down and left).
-       * northwest - Move Northwest (up and left).
-   * Client side commands
-     * Actions
-       * take - similar to get command.  (Note: How is it different?  Also, test and describe it.)
-       * ; - Not really a command.  Used to seperate commands in a single input line.
-     * Display information
-       * clearinfo - Clear the text window or windows.
-       * help - Display help, optionally takes a command name as an argument. (Note: How is this different from the server side command?)
-       * inv - Display list of items in inventory. (Note: This should produce similar output to the inventory command, but is processed client side.  The server side command is better in almost all instances.)
-       * resist - Display list of resistances. (Note: This should produce similar output to the resistances command, but is processed client side.  The server side command is better in almost all instances.)
-       * magicmap - Display last magic map in seperate window.
-       * metaserver - Display the metaserver list.  This works even while connected to a server.
-     * Client configuration
-       * bind - Binds the command (or commands seperated by ;) supplied in the argument to the next key pressed.
-       * unbind - Display a list of keybindings.  Also, given an argument number, unbinds that binding number.
-       * foodbeep
-       * savedefaults - Save configuration information to disk.
-       * savewinpos - Save window position information to disk.  Includes all windows in split mode, and sizes of the various window panes.
-       * show
-       * showicon
-       * showweight
-       * disconnect - Disconnect from the server. (Note: This command is a bit buggy, as it disconnects from the server, but doesn't update the client mode, so you have to use Disconnect in the Client menu before you can do anything else.)
-     * Scripting
-       * script - Start executing a given script.
-       * scripts - Display list of running scripts, and their script numbers.
-       * scriptkill - Stop a given script from executing.  Takes the script number as an argument.
-       * scripttell - Communicate information to a given script.  Takes the script number as the first argument.  The rest is passed on to the script.
-     * Debugging commands
-       * dmalloc
-       * mapredraw
-       * num_free_items
-     * Not yet subcategorized
-       * autorepeat
-       * cwindow
-       * scroll
-   * Communication
-     * With words
-       * party - On its own, only displays help for its several subcommands.
-         * party form - To form a party, type: party form <partyname>
-         * party passwd - To set or change a password for a party, type: party passwd <password>  Passwords are limited to 8 characters.
-          * party list - Display a list of current parties.
-          * party join - To join a party, type: party join <partyname>  If the party has a passwd, it will you prompt you for it.
-          * party leave - Leave a party.
-          * party say - To talk to party members, type: party say <message>
-          * party who - Display a list of all party members.
-          * party kills - See what you've killed.  (Not implemented/Broken?)
-        * gsay
-        * shout
-        * chat
-        * tell
-        * reply
-        * say
-        * shout
-        * me
-     * Random Events
-       * cointoss
-       * orcknuckle
-     * Actions
-       * nod
-       * dance
-       * kiss
-       * bounce
-       * smile
-       * cackle
-       * laugh
-       * giggle
-       * shake
-       * puke
-       * growl
-       * scream
-       * sigh
-       * sulk
-       * hug
-       * cry
-       * poke
-       * accuse
-       * grin
-       * bow
-       * clap
-       * blush
-       * burp
-       * chuckle
-       * cough
-       * flip
-       * frown
-       * gasp
-       * glare
-       * groan
-       * hiccup
-       * lick
-       * pout
-       * shiver
-       * shrug
-       * slap
-       * smirk
-       * snap
-       * sneeze
-       * snicker
-       * sniff
-       * snore
-       * spit
-       * strut
-       * thank
-       * twiddle
-       * wave
-       * whistle
-       * wink
-       * yawn
-       * beg
-       * bleed
-       * cringe
-       * think
-   * Commands that are not yet organized
-     * explore
-     * apply
-     * applymode
-     * archs
-     * body
-     * brace
-     * build
-     * cast
-     * disarm
-     * drop
-     * dropall
-     * examine
-     * get
-     * help
-     * hiscore
-     * inventory
-     * invoke
-     * killpets
-     * listen
-     * mapinfo
-     * mark
-     * output-sync
-     * output-count
-     * peaceful
-     * pickup
-     * prepare
-     * quit
-     * rename
-     * resistances
-     * rotateshoottype
-     * shutdown
-     * skills
-     * use_skill
-     * ready_skill
-     * search
-     * search-items
-     * statistics
-     * take
-     * throw
-     * time
-     * weather
-     * title
-     * usekeys
-     * bowmode
-     * petmode
-     * wimpy
-     * Socket commands - these should really do nothing more than output things to the various players/sockets. (This description is from the source code, not necessarily final.)
-       * hiscore
-       * logs
-       * maps
-       * motd
-       * players
-       * who
-   * Game internals
-     * save
-     * sound
-     * sstable
-     * verify
-     * fix_me
-     * malloc
-     * strings
-     * version
-     * printlos
-   * DM commands
-     * DM character commands
-       * dm
-       * dmhide
-       * hide
-       * nodm
-       * nowiz
-       * possess (This command is disabled)
-       * wizpass
-     * Movement
-       * goto
-       * teleport
-     * Player examination and modification
-       * addexp
-       * banish
-       * freeze
-       * kick
-       * summon
-       * toggle_shout
-     * Object examination and modification
-       * create
-       * dump
-       * dumpbelow
-       * free
-       * patch
-       * remove
-     * Stack based object examination and modification
-       * diff
-       * stack_list
-       * stack_pop
-       * stack_push
-     * Map examination and modification
-       * reset
-     * Server status
-       * plugin
-       * pluglist
-       * plugout
-   * Not yet categorized
-     * abil
-     * debug
-     * dumpfriendlyobjects
-     * dumpallarchetypes
-     * dumpallmaps
-     * dumpallobjects
-     * dumpmap
-     * forget_spell
-     * invisible
-     * learn_special_prayer
-     * learn_spell
-     * set_god
-     * speed
-     * ssdumptable
-     * stats
-     * style_info
-     * overlay_save
-     * mon_aggr
-     * loadtest
- 
- //This list is intended to be accurate, so please don't recategorize anything unless you're absolutely sure.  That means don't move a command from "Not yet categorized" to where you think it should be, but aren't sure.//
- 
- EditMe : Give a brief description of each command, and finish categorizing commands.  Annoyingly, this requires testing each command to make sure we're accurate.


IP-Address  : 70.254.32.178
Old Revision: http://wiki.metalforge.net/doku.php/client_commands?rev=1171424931
New Revision: http://wiki.metalforge.net/doku.php/client_commands

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