[Crossfire-wiki] [Crossfire DokuWiki] page changed: trunkbranchchangebreakdown

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Sun Jan 18 16:56:06 CST 2009


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2009/01/18 16:56
User        : lalomartins
Edit Summary: delete (if you want it for historical interest, you can get it from the attic)

@@ -1,101 +1 @@
- ====== Trunk/Branch change breakdown ======
- Based partially on information from [[crossfire_traffic]].  Corrections and additions, especially from those who actually wrote the changes, are welcome.
  
- 
- ===== Summary of content changes per branch =====
- 
- ==== Trunk only ====
- 
-   * New map in Brest - Shrine of Valkyrie
-   * Hall of DMs contains portals to the four Hall of Selection maps and the Nexus (HallofDMs)
-   * Scorn Prison map no longer split between 2 different directories (all located in scorn/misc/prison vs. scorn/anthony/prison)
-   * Update the Mercenaries building in Scorn so players can't get trapped inside the rooms
-   * Altar of Detect now costs 25sp per casting (vs. 25gp)
-   * New sky archetype so that the Pupland Dragon Terminal and Raffle level look like they are floating in the sky vs. an island in water
-   * New lake graphics
-   * Increase chance and amount of silver coins dropped by lower level monsters such as orcs, goblins, gnolls, ogres so that low level players have easier access to "cash"
-   * Split up and divided Fisher Houses in Whaling Outpost (whalingoutpost/houses/fisherhouse*)
-   * Improved dialog with NPC's Mork and Gork
-   * Redesign the four Sages Tower (near Darcap) to make them look like towers
-   * Redesign of the dragon character's Hall of Selection - includes layout changes and a way to change metabolism focus right away (without having to pay for it from one of the Dragon Guilds)
-   * New maps related to Valkyrie - temple and quest for initiation in to the cult, maps are located in Scorn
-   * Elemental Houses in Darcap (darcap/darcap/airhouse, darcap/darcap/earthhouse, darcap/darcap/firehouse, darcap/darcap/waterhouse) were redesigned
-   * new maps called Fun Zone added to Darcap Circus
-   * Darcap Circus now part of the world map instead of a "mini-map"
-   * ship routes updated in Scorn and Navar - ships only travel to the closest city now
-   * updated and modified maps in the Pygmy Forest
-   * Hints and information on Pygmy Forest in the Darcap Tavern (darcap/darcap/tavern)
-   * new maps, Saromok Quest
-   * new terrain features for the Scorn Arena
-   * expansion for Resir's House (located in Scorn)
-   * new map, Navar University - good source for lore
-   * now possible to create red, green and blue dragon mail in the Scorn Armour Shop
-   * Python based script quest in Midane (navar_city/misc/midane)
-   * Ruined Home map in Port Joseph (port_joseph/town/ruined_home)
-   * Gren's House map in Port Joseph (port_joseph/town/house)
-   * Castle Kitchen map in Scorn (scorn/misc/castle_kitchen)
-   * WoodHouse map in Scorn (scorn/houses/woodhouse)
-   * Different ships/transport (world/world_105_115) at x3, y21 and x13, y20
-   * Rolanda's House in Scorn (scorn/houses/rolanda)
-   * Cider House map in Scorn (scorn/misc/cider_house)
-   * Witherspoon Manor map in Scorn (scorn/mansion/witherspoon_manor)
-   * Sentrio's farm house in Lake Country (lake_country/sentrio_farmhouse)
-   * Sentrio House in Lake Country (lake_country/small_buildings/sentrio_house)
-   * Iscar's House in Navar (navar_city/iscar)
-   * Lursendis' House in Wolfsburg (worlfsburg/lursendis)
-   * Personal Pet apartments in Wolfsburg (worlfsburg/apartment/pet-apartment)
-   * Heimser Hut map set in Wolfsburg (wolfsburg/volcano/heimser_hut_*)
-   * glowing chests (graphic) in the reward area of Valriel's heaven map
-   * Trivia question and inventory marker in the Nexus (start/Nexus) map
-   * major combat rebalance
- 
- 
- ==== Branch only ====
-   * Newbie Tower (/scorn/towers/tower) map, was replaced by the Brewery in Trunk
- 
- ==== Both ====
- 
-   * Redesign of House of Healing in Scorn - now sells all different potions of life, balms of cure poison and balm of minor healing
-   * Bug fix for Valkyrie's Amulet of lifesaving - new archetype and graphic and the amulet can no longer be dropped (without disappearing) or gifted to other players
-   * Moved Puddings Place map to the Harbor area of Scorn
-   * All maps had their map level difficulty adjusted to something slightly more realistic.  This should result in better treasure & harder traps in many maps
-   * Nearly all maps now have unique and updated names (titles)
-   * Bug fixes with some maps in regards to exit/entrance alignment
-   * Shop headers added to store maps that didn't have them before
-   * Numerous cosmetic updates (wall & fence updates, missing floor tiles added) on numerous maps
-   * Resistances and attacktypes for multiple monsters (Mudman, Chaos Lair, Snake Pit, Valley of the Three Sisters) reverted back to their intended setting and values
- 
- ===== Summary of code changes per branch =====
- 
- ==== Trunk only ====
- 
-   * cfpython re-enabled to change the player object
-   * detectors will "AND" requirements; enable searching for an item by title.  This can be used for example to restrict a detector to followers of one religion (used in the temple of Valkyrie)
-   * transports allowed to not occupy the same spaces depending on the facing direction
-   * now possible to get more then just fingers as trophies for arena battles
-   * improved NPC communication system
-   * many disease visual effects (i.e., saliva puddles from rabies) disappear over time
-   * new plugin: random house generator (not related to the book publisher)
-   * use of specific items can be restricted to certain player races only
-   * support for specific animation to every race/class combination
-   * weather code removed 
-   * new plugin, ''citylife'', that randomly spawns / remove NPCs in Scorn, to animate some the city
-   * new command, ''give'', to give an item to a NPC
-   * major combat rebalance
-   * new plugin event type, ''user'', to enable various things
-   * new sound support
-   * smarter path algorithm for monsters
-   * add death animations
-   * Added support for compound animations (displaying a custom animation sequence in some cases)
-   * multiple language support, with the new ''language'' command
-   * update plugin / python documentation in doc directory, from the wiki
-   * add ''glowing'' to attributes of an item
- 
- ==== Branch only ====
- 
- (none)
- 
- ==== Both ====
- 
-   * metaserver2 support through libcurl
-   * code cleaning, bug fixes (probably not the same set for both)


IP-Address  : 209.162.35.64
Old Revision: http://wiki.metalforge.net/doku.php/trunkbranchchangebreakdown?rev=1231988136
New Revision: http://wiki.metalforge.net/doku.php/trunkbranchchangebreakdown

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