[Crossfire-wiki] [Crossfire DokuWiki] page changed: faq
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Sun Jun 14 02:24:19 CDT 2009
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Date : 2009/06/14 02:24
User : leaf
Edit Summary: Import 'How do I identify items?' from the old frequently asked questiosn page
@@ -163,8 +163,9 @@
Metaserver needs TCP port 13326 open
===== Chapter 3 - Playing Crossfire =====
+
@@ -320,8 +321,27 @@
Sometimes leaving all the items in a pile on (for instance) the floor of your apartment can help the stack to merge. This may take a while though.
While such an issue can be annoying, the items in question are all valid items and not something that requires immediate DM intervention to resolve or investigate.
+
+ === 3.1.9 How do I identify items? ===
+
+ There are multiple methods to identify items. They include:
+
+ * **skills**
+ A character can learn skills which allows one to identify items and in some cases craft items too (ie, blacksmithing lets one craft armour at a forge.) These skills are either granted to a character due to their race or class. Other skills can be learned by successfully reading a skill scroll. Regardless of how these skills are acquired, the easiest method is to bind all of them to a single key stroke. Here's the list:
+
+ use_skill sense curse;use_skill sense magic;use_skill literacy;use_skill alchemy;use_skill smithery;use_skill woodsman;use_skill bowyer;use_skill jeweler;use_skill thaumaturgy
+
+ Note: The skills are limited as to what they will identify. For instance, thaumaturgy will ID rods, staffs and wands but will not work on (for instance) bows, armour, books, potions, et al.
+
+ * **spells**
+ The sorcery spell known as identify allows one to use the spell on any and all unidentified items. There are also scrolls of the spell, Identify which works the same way. There is also a rod, which is part of a quest, that will also invoke the identify spell. Higher level casting of the spell will identify more items per casting.
+
+ Note: Unlike the skills, identify magic will work on any and all unidentified items.
+
+ * **tables**
+ Some (okay, nearly all) magic shops contain Identify Tables that will identify the top most unidentified item in your inventory stack -- for a price. It is a fixed cost per item and can very quickly add up. The table will identify cursed items, non-magical items and magical items. It is entirely possible to spend your hard earned fortune to identify items only to sell them to a shop and not make any profit.
==== 3.2 Advanced Questions ====
=== 3.2.1 How do I create my own magical weapons? ===
IP-Address : 216.243.156.5
Old Revision: http://wiki.metalforge.net/doku.php/faq?rev=1239230599
New Revision: http://wiki.metalforge.net/doku.php/faq
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