[Crossfire-wiki] [Crossfire DokuWiki] page changed: player_commands

no-reply_wiki at metalforge.org no-reply_wiki at metalforge.org
Tue Sep 22 20:34:23 CDT 2009


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2009/09/22 20:34
User        : kbulgrien
Edit Summary: Move the communication and emotives to the end of the page.

@@ -739,163 +739,8 @@
   
    Your new wimpy level is 10.
  
  FIXME - Clarify documentation here and in the server help.  Server help says it is a percentage, but numbers greater than 100 are accepted.
- 
- =====Communication=====
- 
- ==== chat ====
- 
- Chat sends a message to the chat channel on the current server. Anyone with '[[player_commands#listen]] 10 enabled will see your message. On some servers 'chat is preferable over '[[player_commands#shout]] as a way to communicate with all players.
- 
- Chat usage:
- 
-   'chat [insert a message that you want everyone to see]
- 
- ==== cointoss ====
- 
- Simulates a coin toss so players may make heads or tails decisions.  For example,  Jeff types:
- 
-   cointoss
-     You flip a coin... Heads!
- 
- Other players see:
- 
-   Jeff flips a coin... Heads!
- 
- ==== gsay ====
- 
- gsay sends a message to all members of your current [[player_commands#party]].
- 
- gsay usage:
-   * 'gsay [Message that you want all party members to see]
- 
- FIXME - In the "help commands" output, the command is listed as a regular command and not a communication command.  The chat command appears in the communication command section.  Should only the emotes should be in the communication section?  If not at least the commands should be shown consistently in the help.
- 
- ==== listen ====
- 
- Listen, sets the level of messages you will hear.
- 
- Listen usage:\\
-   * 'listen 0 - turns off listen and shows **no** messages.\\
-   * 'listen 10 - default listen level on modern Crossfire servers. This enables seeing messages on the [[player_commands#chat]] channel.
- 
- ==== me ====
- 
- The me command acts like /me in IRC.  Players all see the character's name followed by some descriptive phrase:
- 
-   me cries
-     Joe cries
- 
- ==== orcknuckle ====
- 
- When used with no parameters or incorrect parameters, the command returns:
- 
-   orcknuckle
-     You need at least 4 dice to play orcknuckle!
- 
- FIXME - Clarify documentation here and in the server help.
- 
- ==== reply ====
- 
- Send a private reply to the last player that most recently used the [[player_commands#tell|tell]] command to tell the player something private.
- 
- WARNING:  reply can send a private reply to an unexpected person if a tell from another player comes in while typing in the reply command.  The tell command is safest because it always goes to the specified character.
- 
- FIXME - Clarify documentation here and in the server help.
- 
- ==== say ====
- 
- FIXME - Clarify documentation here and in the server help.
- 
- ==== shout ====
- 
- Usage:
- 
-   shout <something>
- 
- Sends a message to all players  on the server.  
- 
- ==== tell ====
- 
- FIXME - Clarify documentation here and in the server help.
- 
- ===== Emotives =====
- 
- ==== accuse ====
- ==== beg ====
- ==== bleed ====
- ==== blush ====
- ==== bounce ====
- ==== bow ====
- ==== burp ====
- ==== cackle ====
- ==== chuckle ====
- ==== clap ====
- ==== cough ====
- ==== cringe ====
- ==== cry ====
- ==== dance ====
- ==== flip ====
- ==== frown ====
- ==== gasp ====
- ==== giggle ====
- ==== glare ====
- ==== grin ====
- ==== groan ====
- ==== growl ====
- ==== hiccup ====
- ==== hug ====
- ==== kiss ====
- ==== laugh ====
- ==== lick ====
- ==== nod ====
- ==== poke ====
- ==== pout ====
- ==== puke ====
- ==== scream ====
- ==== shake ====
- ==== shiver ====
- ==== shrug ====
- ==== sigh ====
- ==== slap ====
- ==== smile ====
- ==== smirk ====
- ==== snap ====
- ==== sneeze ====
- ==== snicker ====
- ==== sniff ====
- ==== snore ====
- ==== spit ====
- ==== strut ====
- ==== sulk ====
- ==== thank ====
- ==== think ====
- ==== twiddle ====
- ==== wave ====
- ==== whistle ====
- ==== wink ====
- ==== yawn ====
- 
- Emotives without a parameter [[player_commands#say]] a canned message related to the command.  For example, Jeff types:
- 
-   bleed
-     You bleed all over your nice new armour.
- 
- Other players in the vicinity see a slightly different message:
- 
-   Jeff is bleeding all over the carpet - got a spare tourniquet?
- 
- Emotives may also be entered with a character name as a parameter.  For example, Jeff enters:
- 
-   smile Joe
-     You smile at Joe.
- 
- Joe sees:
-     Jeff smiles at you.
- 
- Other players see:
-     Jeff smiles at Joe.
  
  ===== Directional =====
  
  ==== east ====
@@ -1072,5 +917,160 @@
  
  NOTE:  Can DM's avoid having themselves listed by this command?
  
  FIXME - Add documentation here and in the server help.
+ 
+ =====Communication=====
+ 
+ ==== chat ====
+ 
+ Chat sends a message to the chat channel on the current server. Anyone with '[[player_commands#listen]] 10 enabled will see your message. On some servers 'chat is preferable over '[[player_commands#shout]] as a way to communicate with all players.
+ 
+ Chat usage:
+ 
+   'chat [insert a message that you want everyone to see]
+ 
+ ==== cointoss ====
+ 
+ Simulates a coin toss so players may make heads or tails decisions.  For example,  Jeff types:
+ 
+   cointoss
+     You flip a coin... Heads!
+ 
+ Other players see:
+ 
+   Jeff flips a coin... Heads!
+ 
+ ==== gsay ====
+ 
+ gsay sends a message to all members of your current [[player_commands#party]].
+ 
+ gsay usage:
+   * 'gsay [Message that you want all party members to see]
+ 
+ FIXME - In the "help commands" output, the command is listed as a regular command and not a communication command.  The chat command appears in the communication command section.  Should only the emotes should be in the communication section?  If not at least the commands should be shown consistently in the help.
+ 
+ ==== listen ====
+ 
+ Listen, sets the level of messages you will hear.
+ 
+ Listen usage:\\
+   * 'listen 0 - turns off listen and shows **no** messages.\\
+   * 'listen 10 - default listen level on modern Crossfire servers. This enables seeing messages on the [[player_commands#chat]] channel.
+ 
+ ==== me ====
+ 
+ The me command acts like /me in IRC.  Players all see the character's name followed by some descriptive phrase:
+ 
+   me cries
+     Joe cries
+ 
+ ==== orcknuckle ====
+ 
+ When used with no parameters or incorrect parameters, the command returns:
+ 
+   orcknuckle
+     You need at least 4 dice to play orcknuckle!
+ 
+ FIXME - Clarify documentation here and in the server help.
+ 
+ ==== reply ====
+ 
+ Send a private reply to the last player that most recently used the [[player_commands#tell|tell]] command to tell the player something private.
+ 
+ WARNING:  reply can send a private reply to an unexpected person if a tell from another player comes in while typing in the reply command.  The tell command is safest because it always goes to the specified character.
+ 
+ FIXME - Clarify documentation here and in the server help.
+ 
+ ==== say ====
+ 
+ FIXME - Clarify documentation here and in the server help.
+ 
+ ==== shout ====
+ 
+ Usage:
+ 
+   shout <something>
+ 
+ Sends a message to all players  on the server.  
+ 
+ ==== tell ====
+ 
+ FIXME - Clarify documentation here and in the server help.
+ 
+ ===== Emotives =====
+ 
+ ==== accuse ====
+ ==== beg ====
+ ==== bleed ====
+ ==== blush ====
+ ==== bounce ====
+ ==== bow ====
+ ==== burp ====
+ ==== cackle ====
+ ==== chuckle ====
+ ==== clap ====
+ ==== cough ====
+ ==== cringe ====
+ ==== cry ====
+ ==== dance ====
+ ==== flip ====
+ ==== frown ====
+ ==== gasp ====
+ ==== giggle ====
+ ==== glare ====
+ ==== grin ====
+ ==== groan ====
+ ==== growl ====
+ ==== hiccup ====
+ ==== hug ====
+ ==== kiss ====
+ ==== laugh ====
+ ==== lick ====
+ ==== nod ====
+ ==== poke ====
+ ==== pout ====
+ ==== puke ====
+ ==== scream ====
+ ==== shake ====
+ ==== shiver ====
+ ==== shrug ====
+ ==== sigh ====
+ ==== slap ====
+ ==== smile ====
+ ==== smirk ====
+ ==== snap ====
+ ==== sneeze ====
+ ==== snicker ====
+ ==== sniff ====
+ ==== snore ====
+ ==== spit ====
+ ==== strut ====
+ ==== sulk ====
+ ==== thank ====
+ ==== think ====
+ ==== twiddle ====
+ ==== wave ====
+ ==== whistle ====
+ ==== wink ====
+ ==== yawn ====
+ 
+ Emotives without a parameter [[player_commands#say]] a canned message related to the command.  For example, Jeff types:
+ 
+   bleed
+     You bleed all over your nice new armour.
+ 
+ Other players in the vicinity see a slightly different message:
+ 
+   Jeff is bleeding all over the carpet - got a spare tourniquet?
+ 
+ Emotives may also be entered with a character name as a parameter.  For example, Jeff enters:
+ 
+   smile Joe
+     You smile at Joe.
+ 
+ Joe sees:
+     Jeff smiles at you.
+ 
+ Other players see:
+     Jeff smiles at Joe.
  


IP-Address  : 64.217.181.189
Old Revision: http://wiki.metalforge.net/doku.php/player_commands?rev=1253669547
New Revision: http://wiki.metalforge.net/doku.php/player_commands

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