[Crossfire-wiki] [Crossfire DokuWiki] page changed: crossfire_traffic
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Wed Dec 1 19:29:18 CST 2010
A page in your DokuWiki was added or changed. Here are the details:
Date : 2010/12/01 19:29
User : leaf
Edit Summary: SVN traffic summary for June-2009
@@ -185,8 +185,39 @@
* Range (20 to 15) and level (5 to 15) change on the Charm Monster spell (r12072)
* Spelling corrections to dialogue in Grumms Inn and Navar City
* Added spell descriptions to numerous spells so they display this information in the GTK-V2 client (r12099, r12101, r12108, r12113, r12124, r12125, r12126)
* Bug fix - gcfclient now exits nicely while offline and/or the metaserver is unavailable (bug 2806906)
+
+ ==== June 2009 ====
+ * Graphic color corrections for dlevel_* graphics
+ * Color correction for lake graphics
+ * New farmyard monster - a horse
+ * Numerous spell corrections for Pupland maps (patch 2800956, r11766)
+ * Fixed problem with numerous monsters not using wands/staff/rods when they should (r11781)
+ * Fix typos in Keysale map on Dragon Island
+ * Fixed a problem with horns (as in wands) not working (r11796)
+ * Fixed issue with rods where they didn't contain enough spell points to cast spells (r11797)
+ * Bug fix - can now create scripts to drop items (bug 1961814, r11799)
+ * Bug fix - correct god enchantment bug (bug 1990214, r11803)
+ * Corrected problem where special keys stopped working (r11825)
+ * Pet movement, skills and range weapons on tiled maps now works as intended (r11846, r11851, r11853)
+ * Pets are now able to concentrate their attack on one enemy when being attacked by multiple enemies instead of always switching to a new target with each attack (r11862)
+ * Bug fix - remove multiple "the" from hiscore output (bug 2017797)
+ * Fixed incorrect experience rewards for disarming traps/runes (r11883)
+ * PK (player kill) announcement will now show if the player was in hostile mode or not
+ * Dragonclaw Dagger now assigns experience to the one handed weapons skill
+ * Fixed a broken sign (providing in game hint) in the Tower of Ordeal
+ * Map change to reduce the chance of the treasure from being destroyed, treasure also slightly reduced in Tower of Ludo (r11943)
+ * Singing and oratory now works against multi-tiled monsters (r11957)
+ * Monster AI improvement, they should always take the shortest route to the player (r11959)
+ * Corrected issue where a dropped client connection would take a player back to their save bed when in a randomly generated map, now they appear back in the randomly generate map instead
+ * Select trolls and giants will now pick up items found on the ground
+ * Layout changes to the Scorn Armour Shop
+ * Bullet Swarm spell is now three tiles wide vs a single tile
+ * Monsters are now better able to open doors, and some monsters can destroy earthwalls just like players! (r11989)
+ * Alchemy change, cauldron now explodes during alchemy failures
+ * Bolt spells no longer hit the caster
+
FIXME - Update missing entries from here, back to March-2009
==== February 2009 ====
IP-Address : 65.193.16.100
Old Revision: http://wiki.metalforge.net/doku.php/crossfire_traffic?rev=1291238103
New Revision: http://wiki.metalforge.net/doku.php/crossfire_traffic
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