[Crossfire-wiki] [Crossfire DokuWiki] page changed: serverhosting:hosting_a_crossfire_server

no-reply_wiki at metalforge.org no-reply_wiki at metalforge.org
Mon Jan 17 23:45:19 CST 2011


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2011/01/17 23:45
User        : mwedel
Edit Summary: give more specific example of file to update.

@@ -16,19 +16,21 @@
      * More bandwidth is of course better - even if not constantly being used, just so that the bursts of data get delivered faster
    * Have an ISP allows for server hosting
    * Network security to allow remote connections (aka, tweaked firewall rules) and communication to the metaserver(s).  The server runs on port 13327 - if you have a firewall, it will need to allow that port for incoming connections, and if you are running NAT, you will need to make sure that the connection to port 13327 gets routed to the correct server.  For metaserver2 updates, it is an outgoing connection to standard HTTP port (80), so very few firewalls should block it.
      * NOTE: Make sure the hostname is a Fully Qualified Domain Name (FQDN), otherwise there will be connections issues within the Crossfire client
+ 
  
  ===== Post Deployment =====
  
  
  After your server and network is setup and configured, there are additional steps to consider.
  
    * Become very, very familiar with the DM commands and how to use them
-   * Edit and update the MOTD (Message of the Day) information
-   * Edit and update the Server Rules file
+   * Most of the files referenced below are in the //installtoot///etc/crossfire directory - for example, if you used -prefix=/usr/games on the configure step, these would be in /usr/games/etc/crossfire.
+   * Edit and update the MOTD (Message of the Day) information (filename motd)
+   * Edit and update the Server Rules file (filename rules)
      * As an example, if you want to ban players who exploit bugs, PK other players, disrupt gameplay for others, etc. - say so in the server rules file so if/when something like this happens you can take action and avoid the long "debate" afterwards 
-   * Edit and update the Server News file - players like to know about new maps, bug fixes, special events, etc.
+   * Edit and update the Server News file - players like to know about new maps, bug fixes, special events, etc. (filename news)
    * Consider limiting how many guilds are initially available 
      * This will prevent a player or small group of players from buying all the guilds at once
      * This helps to make sure guilds will be available for new players who join your server later on
    * Have access to the server firewall rules for the extremely problematic player(s) and/or network(s)


IP-Address  : 173.228.106.246
Old Revision: http://wiki.metalforge.net/doku.php/serverhosting:hosting_a_crossfire_server?rev=1295329076
New Revision: http://wiki.metalforge.net/doku.php/serverhosting:hosting_a_crossfire_server

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