[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:gfx_needing_fixing

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Tue Nov 27 11:19:54 CST 2012


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2012/11/27 11:19
User        : silvernexus
Edit Summary: expanded facings table and perspective table for monsters

@@ -50,43 +50,59 @@
  | acidsphere | | monster/acid/acidsphere.* |
  | angel | 4 facings, diagonals missing | monster/angel/angel.* |
  | ape | | monster/animal/ape.* |
  | archangel | | monster/angel/highangel.* |
+ | basilisk | | monster/misc/Baslic/baslic.* |
  | beggar | | monster/humanoid/Arabic/beggar.* |
  | behemoth | | monster/animal/Behemoth/behemoth.* |
  | belzebub | | monster/giant/Belzebub/belzebub.* |
  | big_slave | | monster/humanoid/Arabic/big_slave.* |
  | bird | side facings out of perspective | monster/animal/bird.* |
+ | blob | | monster/misc/blob.* |
  | bone_head | Just use skull's image? | |
+ | broo | | monster/misc/broo.* |
  | byakie | | monster/giant/byakie/byakie.* |
- | chicken | | |
+ | c_priest | | monster/misc/c_priest.* |
+ | chicken | | monster/animal/farmyard/chicken.* |
  | cold_drag | | |
  | cupid | | monster/angel/cupid.* (cherub.arc) |
  | dark_elf2 | | |
  | djinn | | monster/giant/djinn/djinn.* |
  | djinn_magenta | | monster/giant/djinn/djinn_magenta.* |
  | djinn_magenta_big | | monster/giant/djinn/djinn_magenta_big.* |
- | dog | | |
+ | dog | | monster/animal/Dog/dog.* |
  | drake | | |
  | elec_drag | | |
+ | elem_fire_black | | monster/elemental/elem_fire_black.* |
+ | elem_water | | monster/elemental/elem_water.* |
+ | ent | | monster/misc/Ent/ent.* |
  | evil_master | | monster/demon/evil_master.* |
  | evil_master2 | | monster/demon/evil_master2.* |
  | evil_master3 | | monster/demon/evil_master3.* |
  | evil_master4 | | monster/demon/evil_master4.* |
  | fae_drag | | |
  | fire_drag | | |
+ | firechest | | monster/misc/firechest.* |
  | fungus | | monster/animal/fungus.* |
+ | gaelotroll | | monster/troll/Gaelotroll/gaelotroll.* |
+ | gargoyle | | monster/misc/gargoyle.* |
  | giant_bat | | monster/animal/giant_bat.* |
- | giantrat | | |
- | goose | | |
+ | giantrat | | monster/animal/Giant_rat/giantrat.* |
+ | giant worm | Its hard to tell if its even in perspective, but I don't think it is | monster/animal/giant_worm/g_worm.* |
+ | goose | | monster/animal/farmyard/goose.* |
  | ghost | side facings out of perspective | |
+ | gryphon | may be a difficult multi-tile one to do | monster/animal/gryphon/gryphon.* |
  | hellhound | | |
  | holy_priest | | |
+ | horse | | monster/animal/farmyard/horse.* |
  | liteangel | | monster/angel/liteangel.* |
- | mastif | | |
- | mouse | | |
+ | mastif | make sure to do shadow mastif as well | monster/animal/Dog/mastif.* |
+ | mouse | | monster/animal/mouse.* |
+ | mudman | | monster/misc/mudman.* |
+ | mushman | | monster/animal/mushman1.* |
  | neko | | monster/animal/Neko/neko.* |
  | ologhi | | monster/goblin/ologhi.* |
+ | panther | | monster/animal/panther.* |
  | para_air | | monster/elemental/Para/para_air.* |
  | para_earth | | monster/elemental/Para/para_earth.* |
  | <del>para_ice</del> | unless my version is too bad :) Ryo | <del>monster/elemental/Para/para_ice.*</del> |
  | para_lava | | monster/elemental/Para/para_lava.* |
@@ -94,13 +110,19 @@
  | para_mud | | monster/elemental/Para/para_mud.* |
  | para_water | | monster/elemental/Para/para_water.* |
  | pet_necro | | monster/acid/pet_necro.* |
  | pup | | monster/animal/Dog/pup.* |
+ | purple worm | Its hard to tell if its in perspective, but it doesn't seem to be | monster/animal/giant_worm/purple_worm.* |
  | pyromaniac | | monster/humanoid/pyromaniac.* |
- | sheep | | |
+ | s_mastif | should be redone with mastif image, so they look right | monster/elemental/Shadow/s_mastif.* |
+ | sheep | | monster/animal/farmyard/sheep.* |
+ | skree | | monster/undead/skree/skree.* |
  | slave | | |
  | slimecrawler | | |
  | snake | | monster/animal/snake.* |
+ | sphinx | | monster/misc/sphinx.* |
+ | stalker | unless the are supposed to be a sideways swarm | monster/misc/stalker.* |
+ | unicorn | | monster/misc/Unicorn/unicorn.* |
  | veiled_woman | | monster/humanoid/Arabic/veiled_woman.* |
  | veiled_woman2 | | monster/humanoid/Arabic/veiled_woman2.* |
  | veiled_woman3 | | monster/humanoid/Arabic/veiled_woman3.* |
  | warrior (various colors) | in progress -- using warrior player class to redo these - SilverNexus | monster/humanoid/Class/Warrior/warrior_{color}.* |
@@ -111,56 +133,87 @@
  Insufficient facings (less than four), but good perspective.
  It would be nice to have all eight facings for these, but four 
  is a good benchmark for now. This is not (yet) an exhaustive list.
  ^ what ^ number of facings ^ path ^ comments ^
+ | armourtroll2 | 1 | monster/troll/armourtroll2.* | |
+ | armourtroll3 | 1 | monster/troll/armourtroll3.* | |
+ | armourtroll4 | 1 | monster/troll/armourtroll4.* | |
+ | banshee | 1 | monster/undead/banshee.* | |
  | beholder | 1 | monster/beholder/beholder.* | |
  | black_dragon2 | 2 | monster/humanoid/Dragon/black_dragon2.* | |
  | blue_dragon2 | 2 | monster/humanoid/Dragon/blue_dragon2.* | |
- | cobra | 1 | monster/animal/cobra.* | |
+ | c_knight | 1 | monster/misc/c_knight.* | |
+ | cobra | 1 | monster/animal/cobra.* | as a tall multi-tile, facings should work out |
  | conjurer | 1 | monster/humanoid/Class/conjurer.* | |
  | dark elf | 1 | monster/humanoid/Elf/dark_elf.* | |
- | dave | 2 | | |
- | demon | 1 | | |
+ | dave | 2 | monster/undead/dave.* | please use the subversion repository until the release beyond 1.70.0, this image has been changed since then |
+ | deathshead | 1 | monster/undead/deathshead.* | |
+ | demilich | 1 | monster/undead/demilich.* | |
+ | demon | 1 | monster/demon/devil.* | |
  | dread | 1 | monster/beholder/dread.* | |
  | dwarf | 1 | monster/humanoid/Dwarf/dwarf.* | |
  | dwarf_pr | 1 | monster/humanoid/Dwarf/dwarf_pr.* | |
  | dwarf_wiz | 1 | monster/humanoid/Dwarf/dwarf_wiz.* | |
  | dwolf | 2 | monster/animal/Wolf/dwolf.* | existing facings should become diagonals |
+ | elem_earth | 1 | monster/elemental/elem_earth.* | |
  | elf_1 | 1 | monster/humanoid/Elf/elf_1.* | |
  | elf_guard | 1 | monster/humanoid/Elf/elf_guard.* | |
  | elf_lad | 1 | monster/humanoid/Elf/elf_lad.* | |
  | elf_lass | 1 | monster/humanoid/Elf/elf_lass.* | |
  | fiend | 1 | monster/demon/fiend.* | Could be completely redone, to distinguish from regular demons |
  | fighter | 1 | monster/humanoid/Class/fighter.* | |
+ | fire_troll | 1 | monster/troll/Troll/fire_troll.* | |
  | gardengnome | 1 | monster/humanoid/Gnome/gardengnome.* | |
+ | ghast | 1 | monster/undead/ghast.* | |
  | gnome | 1 | monster/humanoid/Gnome/gnome.* | |
  | gnome2 | 1 | monster/humanoid/Gnome/gnome2.* | |
  | greater_dwarven_guard | 1 | monster/humanoid/Dwarf/greater_dwarven_guard.* | |
  | green_dragon2 | 2 | monster/humanoid/Dragon/green_dragon2.* | |
  | green_dragon3 | 2 | monster/humanoid/Dragon/green_dragon3.* | |
- | grimreaper | 1 | | |
+ | grimreaper | 1 | monster/undead/grimreaper.* | |
  | guard_hard | 1 | monster/humanoid/Guard/guard_hard.* | |
  | guard_ligh | 1 | monster/humanoid/Guard/guard_ligh.* | |
  | guard_med | 1 | monster/humanoid/Guard/guard_med.* | |
- | hill giant | 1 | monster/giant/giant.* | |
+ | hill giant | 1 | monster/giant/giant.* | as a tall multi-tile, facings should work out |
+ | ice warrior | 1 | monster/elemental/ice_warrior.* | as a tall multi-tile, facings should work out |
  | imp | 1 | monster/demon/imp.* | |
  | knight | 1 | monster/humanoid/Guard/knight.* | |
  | kobold | 1 | | |
  | lesser_dwarven_guard | 1 | monster/humanoid/Dwarf/lesser_dwarven_guard.* | |
- | lich | 2 | | |
+ | lich | 2 | monster/undead/lich.* | |
  | lord_e | 1 | monster/humanoid/lord_e.* | |
  | madman | 1 | monster/humanoid/madman.* | |
+ | mdemon | 1 | monster/demon/medium_demon/mdemon.* | |
+ | nazgul | 1 | monster/undead/nazgul.* | |
  | necro | 1 | monster/humanoid/necro.* | Could be completely redone, existing image is paper thin |
  | ninja_2 | 1 | monster/humanoid/Class/ninja_2.* | |
  | northman | 1 | monster/humanoid/Class/northman.* | |
  | orc | 1 | | |
  | pirate | 1 | monster/humanoid/Class/pirate.* | |
+ | pixie | 1 | monster/misc/pixie.* | |
+ | raas | 1 | monster/demon/raas.* | |
  | red_dragon2 | 2 | monster/humanoid/Dragon/red_dragon2.* | |
  | rustmonster | 2 | monster/acid/rustmonste.* | existing facings should become diagonals |
+ | scorpion | 1 | monster/animal/scorpion.* | existing facing should become a diagonal |
+ | shadow | 1 | monster/elemental/Shadow/shadow.* | |
  | siegfried | 1 | monster/humanoid/siegfried.* | |
- | skeleton | 1 | | |
+ | skeletal mage | 1 | monster/undead/Skeletal_mage/skeletalmage.* | |
+ | skeleton | 1 | monster/undead/skeleton.* | |
+ | skull | 1 | monster/undead/skull.* | |
+ | smallt_green | 1 | monster/troll/smallt_green.* | please use the subversion repository until the release beyond 1.70.0, this image has been changed since then |
+ | smalltroll | 1 | monster/troll/smalltroll.* | |
+ | spectre | 1 | monster/undead/spectre.* | |
  | spock | 1 | monster/humanoid/Elf/spock.* | |
+ | troll | 1 | monster/troll/Troll/troll.* | |
+ | vampire | 1 | monster/undead/vampire.* | maybe the generator could have facings, too (like the bookshelf now does)? |
+ | wight | 1 | monster/undead/wight.* | |
+ | witch_air | 1 | monster/elemental/witch_air.* | |
+ | witch_earth | 1 | monster/elemental/witch_earth.* | |
+ | witch_fire | 1 | monster/elemental/witch_fire.* | |
+ | witch_water | 1 | monster/elemental/witch_water.* | |
  | wolf | 2 | monster/animal/Wolf/wolf.* | existing facings should become diagonals |
+ | wraith | 1 | monster/undead/wraith.* | |
+ | zombie | 1 | monster/undead/zombie.* | |
  
  === The Ugly ===
  Put stuff here that you think is just plain ugly, thus you think it should be redone.
  


IP-Address  : 66.202.195.99
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:gfx_needing_fixing?rev=1354033035
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:gfx_needing_fixing

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