[Crossfire-wiki] [Crossfire DokuWiki] page changed: attack_types

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Mon Nov 4 03:01:34 CST 2013


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2013/11/04 03:01
User        : saru
Edit Summary: Included all attack_types listed in living.c

@@ -1,29 +1,37 @@
  ====== Attack Types ======
  [[:combat|Attacks]] are made using specific attack types that define what the effect of an attack is:
- 
  
  ==== Direct Damage ====
  The following attack types have direct damage properties which removes a targets hp to the value of the damage dealt from a successful attack (after resistances are factored in):
  
    * [[attack_types:Physical]]
-   * [[attack_types:Weapon magic]]
+   * [[attack_types:magical]]
    * [[attack_types:Fire]]
-   * [[attack_types:Cold]]
    * [[attack_types:Electricity]]
+   * [[attack_types:Cold]]
+   * [[attack_types:Acid]]
+   * [[attack_types:Weapon magic]]
+   * [[attack_types:Ghost hit]]
+   * [[attack_types:chaos]]
    * [[attack_types:God power]]
    * [[attack_types:Holy power]]
-   * [[attack_types:Ghost hit]]
+ 
  
  ==== Indirect Damage & Effects ====
  Indirect damage functions in a similar manner to direct damage, except it changes attributes of the defender (and attacker) other than hp to the advantage of the attacker. The following attack_types have indirect damage properties:
  
-   * [[attack_types:Paralyze]]: Prevents all actions
+   * [[attack_types:Confusion]]: Scrambles movement and spells
+   * [[attack_types:Drain]]: experience is directly siphoned and given to source
+   * [[attack_types:Poison]]: Creates a damage over time (DoT) effect that causes poison type direct damage
    * [[attack_types:Slow]]: Slows movement speed and attack speed
-   * [[attack_types:Confuse]]: Scrambles movement and spells
+   * [[attack_types:Paralyze]]: Prevents all actions
+   * [[attack_types:turn undead]]: Turns undead
    * [[attack_types:Fear]]: Forces flight response in a direction away from source
-   * [[attack_types:Blind]]: Field of vision removed
-   * [[attack_types:Poison]]: Creates a damage over time (DoT) effect that causes poison type direct damage
-   * [[attack_types:Life Stealing]]: a portion (0.3%) of damage dealt is given back to the source
-   * [[attack_types:Drain]]: experience is directly siphoned and given to source
+   * [[attack_types:cancellation]]: Cancels magic
    * [[attack_types:Depletion]]: Stat points are temporarily reduced
    * [[attack_types:Death]]: causes death
+   * [[attack_types:counterspell]]: Counters spells
+   * [[attack_types:Blind]]: Field of vision removed
+   * [[attack_types:Life Stealing]]: a portion (0.3%) of damage dealt is given back to the source
+   * [[attack_types:Disease]]: Damage from diseases
+ 


IP-Address  : 59.167.121.117
Old Revision: http://wiki.metalforge.net/doku.php/attack_types?rev=1382958029
New Revision: http://wiki.metalforge.net/doku.php/attack_types

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