[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:game_balance
no-reply_wiki at metalforge.org
no-reply_wiki at metalforge.org
Sun Aug 31 07:29:48 CDT 2014
A page in your DokuWiki was added or changed. Here are the details:
Date : 2014/08/31 07:29
User : saru
Edit Summary:
@@ -1,13 +1,18 @@
====== Issues Affecting Game Balance ======
A list of of issues that may make it way too easy to level up, obtain items, and/or complete dungeons. (as believed by one or more persons)
Please dump any thing that you think needs review here. And also add more information, possible fixes, reasons for keeping something, etc.
+
==== General ====
+ === Items Balance ===
* Some items are too available to players, and should have a more limited number in circulation. This would help create more economical interaction between players.
* give some items a unique tracking number, and limit the amount (based on a flag, could be a ratio to players) in the game at one time. If the total amout allowed is reached, don't generate any more of the object.
* perhaps some artifact weapons should be both, rarer, and a bit more powerful/useful (i.e. defender, excalibur)
+ * Adjust weights to be more realistic (no more 20 kilo aprons)
+
+ === leveling speed ===
* Fix sockpuppet exploits for leveling. On servers where pking is allowed, this is widely abused to rapidly gain exp, and levels.
* The [[exp_table|experience table]] table could be adjusted.
* Gameplay is generally too fast - typically die instant or kill the monster instantly - things should be slower so there is enough time to run away, etc. See [[dev_todo:change_player_speed|changing player speed]]
IP-Address : 59.167.121.117
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:game_balance?rev=1166808069
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:game_balance
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