[Crossfire-wiki] [Crossfire DokuWiki] page changed: spells:praying

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A page in your DokuWiki was added or changed. Here are the details:

Date        : 2014/10/02 23:43
User        : saru
Edit Summary: Added Diseases

@@ -619,8 +619,239 @@
  
    * <del>Perceive Self (and maybe others) can't be obtained in a prayerbook (unless i'm totally wrong) :) //Ryo 2006/12/19 07:25//</del>
      * <del>How is this determined?  I'm trying to find the code which selects spells for spellbooks, but not having much luck so far.</del>
        * <del>Never mind; I found the *_book.trs files in the arch directory.</del>
+ 
+ ===== Diseases =====
+ 7.3 Diseases
+ Diseases are, well, diseases. They can be contageous or not, and can be contracted in a number of ways, and they vary greatly in their symptoms and dangerousness.
+ 
+ Diseases have "levels". If you contract a disease and recover naturally, you're immune to that disease forever, provided the instance of the disease is of equal or lower level than your immunity.
+ 
+ For example, you get a case of the flu cast by yourself at level 15. When you get over it, you're immune to any flu of level less than 16. When you become level 16 and cast the flu again, you are NOT immune.
+ 
+ Spells such as "cure disease" or "restoration" will remove a disease, but will not grant immunity.
+ 
+ When cast as a spell, diseases's severity is level dependent. A 30th level cold is a LOT more severe than a level 2 cold.
+ 
+ Undead are NEVER affected by any disease.
+ 
+ Any priest player who is not PATH_DENIED_WOUNDING may learn and cast: cold, flu, typhoid, anthrax, leprosy
+ 
+ Any priest with a high enough Wis and with a religion PATH_ATTUNED_WOUNDING may learn: smallpox, white death, red death by praying at his altar.
+ 
+ Black death is currently disabled. (which is odd, since it is less powerful than White Death).
+ 
+ Also, diseases were recently modified so that the DAMAGE caused each round varied between 0 and the maximum listed. So you can inflict a MILD case of ebola, which would NOT kill a monster, or a severe one capable of killing it.
+ 
+ ==== Types of Diseases====
+ ===Mostly harmless diseases:===
+ 
+ Athlete's Foot
+ Symptom:	Your feet itch, burn.
+ Result:	Dex -1
+ Affects:	anyone
+ Contracted by:	diseased needle only, or close contact (next square) with someone infected
+ Cured in:	10 disease rounds.
+ Contagious Range:	1 square
+ Contagiousness:	very, very low
+  
+ 
+ Egg Laying Disease
+ Symptom:	You lay an egg.
+ Result:	 
+ Affects:	anyone
+ Contracted by:	diseased needle only
+ Cured in:	5 disease rounds
+ Contagious Range:	 
+ Contagiousness:	 
+  
+ 
+ Flaming Fart Disease
+ Symptom:	You blow a great fart, which ignites and stinks.
+ Result:	 
+ Affects:	anyone
+ Contracted by:	diseased needle only
+ Cured in:	10 disease rounds
+ Contagious Range:	 
+ Contagiousness:	 
+  
+ 
+ Incontinence
+ Symptom:	"you have a messy accident", a stinking puddle of urine
+ Result:	 
+ Affects:	anyone
+ Contracted by:	diseased needle only
+ Cured in:	10 disease rounds.
+ Contagious Range:	 
+ Contagiousness:	 
+  
+ 
+ Scurvy
+ Symptom:	tooth falls out along with a message about vitamin C
+ Result:	Con -1
+ Affects:	anyone
+ Contracted by:	diseased needle only
+ Cured in:	15 disease rounds
+ Contagious Range:	 
+ Contagiousness:	 
+  
+ 
+ Diarrhea
+ Symptom:	"you can't control your sphincter", a stinking puddle of diahhrea
+ Result:	 
+ Affects:	anyone
+ Contracted by:	diseased needle only
+ Cured in:	10 disease rounds
+ Contagious Range:	 
+ Contagiousness:	 
+  
+ 
+ Tapeworms
+ Symptom:	"You feel more hungry than usual. You also feel an urge to refer to yourself in the plural."
+ Result:	food use is increased
+ Affects:	anyone
+ Contracted by:	diseased needle, close contact with infected host
+ Cured in:	Requires "cure disease". No immunity.
+ Contagious Range:	 1
+ Contagiousness:	very, very low
+  
+ 
+ Warts
+ Symptom:	"You have warts. They are ugly and annoying."
+ Result:	Cha -1
+ Affects:	anyone
+ Contracted by:	diseased needle, close contact with infected host
+ Cured in:	50 disease rounds
+ Contagious Range:	1
+ Contagiousness:	very, very low
+  
+ 
+ ===Nasty diseases that players can cause:===
+ 
+ Cold
+ Symptom:	"You develep a sniffle"
+ Result:	Con -1, Cha -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
+ Attacktype:	Godpower
+ Affects:	anyone
+ Contracted by:	infliction by player, proximity to something infected or a region where something infected died.
+ Cured in:	6 disease rounds
+ Contagious Range:	 3
+ Contagiousness:	High
+  
+ 
+ Flu
+ Symptom:	"You have aches and fever, and you feel nauseous."
+ Result:	Con -1, Cha -1, Str -1, Dex -1, Wis -1, Int -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
+ Attacktype:	Godpower
+ Affects:	anyone
+ Contracted by:	infliction by player, proximity to something infected or a region where something infected died.
+ Cured in:	6 disease rounds
+ Contagious Range:	3
+ Contagiousness:	High
+  
+ 
+ Leprosy
+ Symptom:	"Splotches are spreading around your body. You feel disgusted with yourself. A piece of skin flakes off and falls to the ground."
+ Result:	Con -1, Cha -2, Str -1, Dex -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1.
+ This disease progresses in severity until cure or death.
+ Attacktype:	Godpower
+ Affects:	anyone
+ Contracted by:	Touch of a lich or spell infliction
+ Cured in:	by cure disease only
+ Contagious Range:	by touch or infliction by player only
+ Contagiousness:	Touch or spell only
+  
+ 
+ Anthrax
+ Symptom:	"You feel feverish. Your muscles spasm oddly.... Breathing is difficult."
+ Result:	Con -4, Str -3, Dex -3, up to 5% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
+ Attacktype:	Godpower
+ Affects:	animals only
+ Contracted by:	spell, or close contact with contaminated ground or diseased
+ Cured in:	23 disease rounds (i.e., if the animal doesn't regen, it'll die.)
+ Contagious Range:	1 square
+ Contagiousness:	very low
+  
+ 
+ Red Death (Ebola)
+ Symptom:	"Blood leaks out of your eyes and your pores!"
+ Result:	Str -3, Con -4, Dex -2, Wis -2, Int -4, Cha -7, up to 10% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
+ Attacktype:	Godpower
+ Affects:	anything
+ Contracted by:	spell, or close contact with contaminated ground or diseased victim
+ Cured in:	15 disease rounds (i.e., if the animal doesn't regen, it'll die.)
+ Contagious Range:	1 square
+ Contagiousness:	fairly high, however, each generation is less contageous
+  
+ 
+ Black Death (Plague)
+ Symptom:	You have aches and fever, and you feel nauseous.
+ Result:	Str -3, Con -4, Dex -3, Cha -4, up to 11% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
+ Attacktype:	Godpower
+ Affects:	human, goblin, giant, troll, animal, insect
+ Contracted by:	spell, or close contact with contaminated ground or diseased victim
+ Cured in:	10 disease rounds (i.e., if the victim doesn't regen, it'll die.)
+ Contagious Range:	1 square
+ Contagiousness:	fairly high
+  
+ 
+ White Death (Pneumonic Plague)
+ Symptom:	You cough up some nasty green phlegm.
+ Result:	Str -3, Con -4, Dex -3, Cha -4, up to 11% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50%
+ Attacktype:	Godpower
+ Affects:	anyone
+ Contracted by:	spell, or close contact with contaminated ground or diseased victim
+ Cured in:	15 disease rounds (i.e., if the victim doesn't regen, it'll die.)
+ Contagious Range:	4 square
+ Contagiousness:	fairly high
+  
+ 
+ Smallpox
+ Symptom:	"You have a nasty rash all over you. Are those pustules?"
+ Result:	Str -1, Con -4, Dex -1, up to 10% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1
+ Attacktype:	Godpower
+ Affects:	human, dwarf, goblin, giant, troll
+ Contracted by:	spell, or close contact with contaminated ground or diseased victim
+ Cured in:	12 disease rounds (i.e., if the victim doesn't regen, it'll die.)
+ Contagious Range:	3 square
+ Contagiousness:	fairly high
+  
+ 
+ typhoid
+ Symptom:	"You feel feverish. Your muscles spasm oddly.... Breathing is difficult."
+ Result:	Str -3, Con -4, Dex -3, up to 7% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 30%
+ Attacktype:	Godpower
+ Affects:	human, dwarf, goblin, giant, troll
+ Contracted by:	spell, or close contact with contaminated ground or diseased victim
+ Cured in:	16 disease rounds (i.e., if the victim doesn't regen, it'll die.)
+ Contagious Range:	3 square
+ Contagiousness:	fairly high
+  
+ 
+ ===Other diseases:===
+ 
+ Arthritis
+ Symptom:	"Your joints are swollen. You feel less dextrous and weaker."
+ Result:	Str -1, Dex -2
+ THIS DISEASE WILL PROGRESS IF NOT CURED. I.e., Str -2, Dex -4....
+ Attacktype:	stat depletion only
+ Affects:	anyone
+ Contracted by:	physical attack of a spectre only
+ Cured in:	cured by spell only
+ Contagious Range:	 
+ Contagiousness:	 
+  
+ 
+ Insanity
+ Symptom:	"You start gibbering incoherently. You forget where you are and what you were doing."
+ Result:	Wis -1, Int -1, 1 hp damage
+ Attacktype:	confusion. The victim may suffer a bout of madness every time symptoms recur
+ Affects:	anyone
+ Contracted by:	physical attack of a demilich only
+ Cured in:	cured ONLY by spell
+ Contagious Range:	 
+ Contagiousness:	 
  
  ===== Credits =====
  
    * All information retrieved from the archetype files in the [[http://crossfire.real-time.com/svn/index.html|SVN repository]], or from the [[http://crossfire.real-time.com/spoiler/spells/index.html|Spells]] section of the main Crossfire site.


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New Revision: http://wiki.metalforge.net/doku.php/spells:praying

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