Date: Monday August 7, 2000 @ 23:57 Author: cvs Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11058/server Modified Files: login.c main.c Log Message: Add/Remove some LOG calls: common/living.c: Remove log messages about gen_sp values on armor server/login.c, server/main.c: Add messages about player logins/logouts with IP address. Useful for tracking potentially troublesome players and where they are player from. MSW 8/7/2000 **************************************** Index: crossfire/server/login.c diff -u crossfire/server/login.c:1.8 crossfire/server/login.c:1.9 --- crossfire/server/login.c:1.8 Tue Jun 27 21:23:09 2000 +++ crossfire/server/login.c Mon Aug 7 23:57:57 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_login_c = - * "$Id: login.c,v 1.8 2000/06/28 04:23:09 cvs Exp $"; + * "$Id: login.c,v 1.9 2000/08/08 06:57:57 cvs Exp $"; */ /* @@ -753,6 +753,8 @@ kill_player(op); if (pl->state != ST_PLAYING) return; } + LOG(llevInfo,"LOGIN: Player named %s from ip %s\n", op->name, + op->contr->socket.host); /* Do this after checking for death - no reason sucking up bandwidth if * the data isn't needed. Index: crossfire/server/main.c diff -u crossfire/server/main.c:1.11 crossfire/server/main.c:1.12 --- crossfire/server/main.c:1.11 Sat Jun 17 14:56:45 2000 +++ crossfire/server/main.c Mon Aug 7 23:57:57 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_main_c = - * "$Id: main.c,v 1.11 2000/06/17 21:56:45 cvs Exp $"; + * "$Id: main.c,v 1.12 2000/08/08 06:57:57 cvs Exp $"; */ /* @@ -788,6 +788,8 @@ * of the data. */ pl->socket.status=Ns_Dead; + LOG(llevInfo,"LOGOUT: Player named %s from ip %s\n", pl->ob->name, + pl->socket.host); (void) sprintf(buf,"%s left the game.",pl->ob->name); if (pl->ob->map) {