[CF-Devel] Q's

David Hurst dhurst at it.swin.edu.au
Sun Dec 17 18:24:43 CST 2000


Wow third post =)

Anyway, AV and I were talking about the Q and how it slowly "evolves" better
armour and the idea came that perhaps we could evolve the whole Q. For
instace, a player starts off as an "immature" Q which has burning hands and
very low stat maximums. After the Q has fought some arbitary level of
"things" (this could be based on exp or # of monsters or even value of stat
(although this would be easy to short circuit for a mature player) the
entire Q matures to say a Q. Its stats are now higher, the graphic is
different (I would be very happy to do the graphics for this as the Q is my
favorite character) and perhaps the player gets something special like a
better spell than burning hands or a big armour bonus, or some special new
skill.. the possibilities are endless. Anyway the player keeps going and
later grows to a mature Q, perhaps some sort of negative could be used
here.. ie str gets slightly less but magic and wisdom increase dramatically
(we are talking only about stat maxes here... ). It is only an idea and I
know currently we are very busy and so implementation of this is somewhat
long term. I thought perhaps though it might be good just to see what people
think. I think it is a really clever idea that can be expanded apon for the
wraith and Fireborn, perhaps even trolls.. and in the really long term..
everything. Characters can age and thus gain or lose certain aspects. What
do you think?

dnh

ps. note, this is a common point in quite a few RPG games, whether we want
to follow these lines I don't know, I for one don't like characters that die
of old age, or get pathetically weak. I like to just play for ever.. bugger
realism. But for the Q in particullar this seems like a cool idea.


    
    


More information about the crossfire mailing list