[CF-Devel] Status of gods project?

Peter Mardahl peterm at tesla.EECS.Berkeley.EDU
Mon Dec 18 22:55:43 CST 2000


Despite your update on the topic, DB, I'm still not too clear
on the status of the Gods patch.

Subproject              Who             Status
1)  Spells              PeterM          95% done, requires final tuning,
                                        conflict spell, blinding cone

2)  coding to hand out 
    items and spells    ??              ??
    in a god-specific 
    manner

3)  set up to hand out  ??              ??
    items and spells
    (i.e., arches)

4)  Descriptions in     dnh             (just accepted)
    temples
    
So we could be anywhere from 1/2 done to ready to initiate and
start polishing the new system.

Where are we?

PeterM


>
     
      Gods
     
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      All spells implemented and waiting. All changes listed (see
     
     >
     
     
      http://mids.student.utwente.nl/~dnh/crossfire_pantheon.html
      
      ).
     
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      We are now simply awaiting Jan's patch before all this can be added to CVS.
     
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      We are still open to suggestion for anything ideas you have regarding god
     
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      intervention. I am especially interested to get feedback on items handed
     
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      out. =). Also, I believe the changes have made Ruggilli and Gaea quite
     
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      powerful again and I think we need a ruggilli temple in or around scorn or
     
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      some other major city (wolfsburg, Santo, dragon island, brest). devourers
     
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      also will be getting a major face lift with all new nasty attacks. If
     
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      someone is interested in adding some code to change draining to include
     
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      stealing of hp I would be most greatful. Also if a god attunes you to
     
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      wounding, it will steal gr too. These are very important changes and need to
     
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      be implemented soon. I will do it if no one else will, but I currently have
     
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      very little time, plus any changes I make are by definition slow =).
     
     >
     
     
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      Maps
     
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      AV has been upgrading maps so they have floor tiles and has made some simple
     
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      changes to make alot of maps more pleasing to the eye =). AV would like
     
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      assistance on this I am sure, some major maps that need work are, the titans
     
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      castle above navar/navar and some old and unvisited maps. If you find a map
     
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      that needs "flooring" or just has got out of date/out of touch with the
     
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      current level of balance, please tell either AV or I and something will be
     
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      done as soon as possible =). Monster balancing for maps has also been taking
     
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      place.
     
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      Very recently crossedit has come into the spot light. It really needs fixing
     
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      up, the call goes out to anyone who is interested etc. as this is quite
     
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      important, if we can make it easy to make maps, more maps will be created
     
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      =). I feel the same way about monsters, I nice "monster creator" would be
     
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      cool which perhaps could also include "weapon smithery" and "player maker"
     
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      =).
     
     >
     
     
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      Clients
     
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      Currently in production are the dxclient, which is being produced by
     
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      MichToen, and a new linux client which is still very much in alpha stage and
     
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      may not be seen for some time yet. More than likely after the dxclient. Alot
     
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      of game issues are coming up here, and if you have an issue with simple
     
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      interface stuff, im sure MichToen would be very interested to here your
     
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      idea.
     
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      Servers
     
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      Simply needs to be further optimized. If anyone has any skill in networking
     
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      code etc etc =). Any graphics would be MOST welcomed even if it is just a
     
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      sketch, the more monsters... the merrier =). Some issues regarding expanding
     
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      of the server to a larger market of also cropped up.. see Mark's posts.
     
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      Well this is about all I can think of, perhaps this information should be
     
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      posted on the main page of crossfire.real-time.com? Alot of new players are
     
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      appearing, especially on MiDS server, for which we are very greatful.
     
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      Crossfire is a rapidly expanding game and we are always wanting more
     
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      developers for windows or linux (or even Mac ;)). Well done everyone, keep
     
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      up the good work.
     
     >
     
     
     >
     
      dnh
     
     >
     
     
     >
     
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     >
     
     
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     >
     
     
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