Non cumulative spells (can only be casted once, or atleast has effect only on first cast) are ok and needed for protection type spells. BUT: strength and armour spells allowed a big wizard to get his strength up to 30 and advance his/her phys skill. It seems this is no longer possible (atleats on MiDS server). As wizards have low strength by nature, lot of areas become unsolveable to wizards, or really really really hard to solve, if you cannot pump up your strength. And as people tend to play crossfire unparty-like, there's often no help from barbarians available. As there's no such area as "no phys area" as there is "no spells area" magic casters are have a huge disadvantage with this modification. -- BSc. Pertti Karppinen < pjka at iki.fi > |'Bridge Players | Systems Designer, University of Jyvaskyla, Finland | Do | http://www.iki.fi/~pjka/ | Office : +358 14 260 2088 | It | HAM: OH6KTR QTH: KP22UF | Cellular: +358 40 564 0786 | on the Table' |