[CF-Devel] CVS update: crossfire

Crossfire CVS devel mwedel at scruznet.com
Tue Jun 27 23:53:58 CDT 2000


Date:	Tuesday June 27, 2000 @ 21:53
Author:	cvs

Update of /home/cvs/CVS/crossfire
In directory boltzmann:/tmp/cvs-serv2356

Modified Files:
	CHANGES 
Log Message:
server/c_object.c: Fix command_drop which was doing incorrect check for
invisible object - it was supposed to skip over them and only do visible
objects, instead it was doing the reverse.  Fixes the 'drop command.
MSW 6/27/2000

server/input.c: Make the inventory command more robust for very long
object names - specify a maximum number of characters we will take from
the name.  Without this, you could get buffer overruns that cause crashes.
No normally generated items would ever likely have names long enough to
exploit this bug however.  MSW 6/27/2000



****************************************

Index: crossfire/CHANGES
diff -u crossfire/CHANGES:1.110 crossfire/CHANGES:1.111
--- crossfire/CHANGES:1.110	Tue Jun 27 21:23:08 2000
+++ crossfire/CHANGES	Tue Jun 27 21:53:58 2000
@@ -17,6 +17,17 @@
 else.  With this, include the file(s) that you changed.
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
+server/c_object.c: Fix command_drop which was doing incorrect check for
+invisible object - it was supposed to skip over them and only do visible
+objects, instead it was doing the reverse.  Fixes the 'drop command.
+MSW 6/27/2000
+
+server/input.c: Make the inventory command more robust for very long
+object names - specify a maximum number of characters we will take from
+the name.  Without this, you could get buffer overruns that cause crashes.
+No normally generated items would ever likely have names long enough to
+exploit this bug however.  MSW 6/27/2000
+
 INSTALL, README:  Update mailing address to real-time address.  MSW  6/27/2000
 
 server/login.c: Load and save usekeys value in player save file.  MSW 6/27/2000

    
    


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