[CF-Devel] The Art of ... Cf
Michael Toennies
mtx93 at informatik.uni-bremen.de
Wed Nov 1 10:18:55 CST 2000
>
On Wed, Nov 01, 2000 at 07:37:15AM +0100, Michael Toennies wrote:
>
> There is no real argument to support the xbms. Thats nonsense.
>
>
I'm using xbms with caching turned off because this seems to be the
>
fastest setting when playing on a remote server over a slow link.
>
Well, i get the point, but the question is: is there really a need for it,
will it give cf a advantage or the players?
Fact is, that every minute more faster line connect to the internet. I also
played
xbms, in the early 90s as there was no xpms.
That you can do it on a remote server is clear, but is there no other way
for you
to play it? We can also input a interface for a ZX81 and we will find one
who use
it, but it is NEEDED?
When i look at the world i try to see a kind of "standard hardware &
technique point".
That means the hardware, software etc. which most people have and use.
Its always hard to drop ideas and features but it is in software development
a
major task. CF need some liftings there.
Lost some get many - thats what i want.
Also, the server crew give kick, because they make a great job and the folks
wanna
see the so good as they can... :)
MichToen
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