Hi Much of the pngs, including most of the items, are scaled xpms. They look very ugly, we all hate them. But i find, that almost all items can be used as 24x24 pngs without resize them. They look then smaller on the map of course, but it looks ok and they are shown like the same in the xpm. Also, on my client side, it should be enough so convert the xpm to 24 pixel pngs. If the client find a 24x24 png, it simply resize them internal (in fact, i use a offset all times i use a sprite, to eleminate colorkey space on the sides, so i can include them there easily). For the linux client a workaround for it should easy too and we avoid with small work a lot of work for the artists at the start. Then they can be changed in time by demand or if the artist like. With this, we got rid off most of the really ugly pngs, ecexpt the iso suckers. Michael