[CF-Devel] cvs checkin.
Mark Wedel
mwedel at scruznet.com
Wed Nov 8 01:23:11 CST 2000
Both client & server checkins. Log entries below:
Server:
MSW 2000-11-07
common/item.c: query_base_name was not return plural version of items
with 'of' in name. Also, much of the function was not using safe_strcat,
which could result in buffer overlow problems.
common/object.c: Change update_position so that we always generate
3 images per space. This fixes players standing on top of dragon transports,
but generally works for things like monsters standing on objects.
insert_ob_in_map: change 'return' statement to 'return NULL'. Also
remove unused map pointer.
decrease_ob_nr: Fix bug for client updates when player drops item that
is then consume. It was using op->above after object was removed to
find the player. Store above pointer before we remove the object.
socket/item.c: Don't terminate pointer as returned by query_base_name -
instead, terminator buffer after we copy it. For simple object,
query_base_name may directly return a pointer to the objects name
which is only long enough to hold the name itself.
socket/lowlevel.c: Abort if we are trying to send the client a packet
longer than supported by the protocol. Since that buffer is static,
overflowing it will just create memory corruption - easier to stop
then than try and debug it later.
End of MSW checkin 2000-11-7
Client
Checkin on 2000-11-7 by MSW:
item.h: Update NAME_LEN to 128, as the server may send us names that
long. Also, terminate the name after we copy it.
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