UG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object victim (arch cwall_2_1_2, name wall) already dead in hit_player() BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object victim (arch cwall_2_1_2, name wall) already dead in hit_player() BUG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object I'm getting lots of these sorts of messages. Curreent CVS snapshot. Perhaps we should hold off on a release for a little while? PetrM