[CF-Devel] Strange behavior? dead objects benig hit?
Peter Mardahl
peterm at tesla.EECS.Berkeley.EDU
Mon Nov 20 22:28:02 CST 2000
UG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
victim (arch cwall_2_1_2, name wall) already dead in hit_player()
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
victim (arch cwall_2_1_2, name wall) already dead in hit_player()
BUG: get_attack_mode(): freed object
BUG: get_attack_mode(): freed object
I'm getting lots of these sorts of messages.
Curreent CVS snapshot.
Perhaps we should hold off on a release for a little while?
PetrM
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