On Thu, 5.10.2000, Jan Echternach wrote: > > That bug is really weird, and it applies only to wands and staffs. > > It doesn´t apply to rods for example, although wands and rods are > > treated with one and the same function most of the time. > > Another wild guess: Maybe the code for computing the value of the > wand/staff is dividing the number of charges by the number of maximum > charges. Nope. Don´t forget that the appearance of the bug depends on the "sp" value (=> spell) the wand contains. A wand of large snowstorm is okay, but a wand of shockwave will cause a server-crash. I´m almost certain that this bug cannot be solved by changing the map-data in any way. We would have to locate the bug in the code. > I think the easiest solution would be to replace the non-standard wands > with scrolls. BTW, wands can be recharged. I don't know if the map > desinger had taken this into account. Actually, the recharge option was the reason to use wands. Of course, I can invent some other "goodie" and replace them. I wanted to fix the bug mainly because... it´s a bug :-) Andreas V.