[CF-Devel] Class/Race split (again)
Rick Tanner
leaf at real-time.com
Mon Oct 9 14:59:02 CDT 2000
What about giving humans a bonus to learning skills and/or spells? Maybe
some sort of bonus to experience?
This would reflect a human's capability to quickly learn and adapt that
seems to be popular in fantasy (epsecially D&D) settings.
On Sun, 8 Oct 2000, Andreas Vogl wrote:
<snip>
>
> Discussion: (On Races)
>
>
>
> My problem is that humans seem very boringly vanilla: what could
>
> make them an attractive choice?
>
>
In almost every MUD you´ll find a seemingly boring human race
>
without any special abilities. Still, humans are allrounders
>
and usually very popular to start out with.
>
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