[CF-Devel] Luck: it's the opposite in melee: positive luck == more damage.

Peter Mardahl peterm at tesla.EECS.Berkeley.EDU
Thu Oct 19 02:58:17 CDT 2000


So I was running a troll about, and I arranged for him to have luck.
I found that the luckier he was, the more damage he would take in
a melee.  I got rid of the luck, and guess what?  Less damage taken.

On reading the code, it turns out that luck ADDS to the damage
you take when you're hit.

This strikes me as FUBAR.  

PeterM


    
    


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