[CF-Devel] Immunities.
the seer
seer11 at hotmail.com
Fri Sep 15 07:45:07 CDT 2000
>
Urks?! Correct me if I´m wrong, but I got the feeling that you might
>
have mixed up protection and immunity. The only rings with immunities
>
are ring of free action (imm. confusion, paralyze) and some random
>
rings with imm. slow/fear - as far as I know.
>
>
"ring (pro: fire)" for example is a ring with fire protection.
>
That means fire damage is reduced by 50% if you wield it. This is
>
quite powerful indeed, but not really a problem.
>
Wear that ring of the elements (lots of protections), and enter the
>
dragon hangar on dragon island. You might be surprised how much
>
damage 50% can still be :-)
>
>
Real immunity is what you get if you drink a potion of fire >resistance
>
for example. That means you won´t be hurt by fire at all.
>
And the point is that artifacts exist, granting such immunities for
>
permanent - thus turning the wielder in some sort of semi-god.
You're wrong, unfortunately. I do mean immunities. The first ring I ever
got was a ring imm. to cold and fire. If they're not supposed to be there,
then someone needs to look at the code, because they do crop up from time to
time.
-Grichblix the Gremlin
Andreas V.
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