This buffer is for notes you don't want to save, and for Lisp evaluation. If you want to create a file, visit that file with C-x C-f, then enter the text in that file's own buffer. I've been noticing items that appear to be identical, and yet they don't merge. I went and looked at my saved player file, and I see that in at least one case, the difference is one has "no_skill_ident 1" while the other doesn't, though both items are identified. Was there a bug where identifying an object that you had failed to identify with a skill previously left this flag set? If so, has it been fixed? --PC For reference, here are the two objects that should merge: arch emerald title of great value face pretty_emerald.111 speed 0.000000 nrof 5 value 1600 weight 55 is_animated 0 been_applied 1 no_skill_ident 1 end arch emerald title of great value face pretty_emerald.111 speed 0.000000 nrof 2 value 1600 weight 55 is_animated 0 been_applied 1 end