This is a bug in the map - those two objects have changing 1 set for some reason, which results in these messages. I've fixed this in CVS. Michael Toennies wrote: > > rying to load map > /home/unitel/cf/crossfire/share/crossfire/maps/Lake_Country/snake_pit/snakep > it_2. > load_original_map: /Lake_Country/snake_pit/snakepit_2 (0) > Change object (Nurlin, the dwarven priest) without other_arch error. > Change object (Kasnuk, the high priest) without other_arch error. > Change object (Nurlin, the dwarven priest) without other_arch error. > Change object (Kasnuk, the high priest) without other_arch error.