[CF-Devel] map bug
Michael Toennies
michael.toennies at nord-com.net
Sat Apr 7 23:00:12 CDT 2001
This bug is very common with runes and door traps.
I got in a 250k log about 10-20 of this in different places.
>
>
ake_path_tofile
>
/home/unitel/cf/crossfire/var/crossfire/players/Khalad/_city_apart
>
ment_apart
>
ments...
>
Saving map
>
/home/unitel/cf/crossfire/var/crossfire/players/Khalad/_city_apart
>
ment_apart
>
ments
>
Saving map /city/city
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Saving map /brittany/Brest/brest.food
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Fixed inventory in Khalad (71726 -> 71736)
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Saving map /city/temples/gorokh
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make_path_tofile
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/home/unitel/cf/crossfire/var/crossfire/players/AngeluS/AngeluS.pl...
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
BUG: SK_level(arch rune_burning_hands, name Rune of Burning
>
Hands): level <=
>
0
>
load_original_map: /styles/specialmaps/abattoir (8)
>
load_original_map: /styles/monsterstyles/demon/demon_2 (8)
>
Trying to load map
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/home/unitel/cf/crossfire/var/crossfire/players/Khalad/_city_apart
>
ment_apart
>
ments.
>
load_original_map: /home/unitel
>
>
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