I've mentioned some bugs with random maps before, and now I have saved files demonstrating what I've observed. Unfortunately, I don't have the original unplayed maps--that would be quite difficult unless there was an option to save the original with a different name for debugging purposes. The maps are at http://www.crowcastle.net/preston/maps/. They demonstrate three bugs: * Traps placed on top of walls. * Sections of the map that are unreachable. * Maps where it is impossible to get a needed key. Unfortunately, it's hard to prove the last one without the unplayed map. I hope this helps. --PC