On Wed, Apr 25, 2001 at 03:12:11PM -0700, Peter Mardahl wrote: > >From what someone told me, this is no bug. > > Instead, it's a diabolical plot on the part of the pupland > creators to kill players sometimes. > > Yes, that's right, sometimes. > > Sometimes the bombs get teleported, sometimes it's YOU. [snip] In fact, if you think *this* is diabolical, you ain't seen nuthin' yet... The next "stop" after this one (which, FYI, is only reachable if you *do* get teleported by "mistake" into the room with the blue dragons) has the same bomb-transporting mechanism, but with an even more diabolical trap: after pulling the switch a few times, you will activate a "bomb wall" which drop bombs all over the entire room and the previous room. Only those who are prepared and covered themselves with earthwalls (or 95% armour) will survive this "mistake". All I can say is, "Welcome to Pupland" :-) T -- If Java had true garbage collection, most programs would delete themselves upon execution. -- Robert Sewell