Umm.. I dont even know if these should be called bugs, but since mids asked me to report the various and sundry ways I keep breaking things, here goes. creating more than 1 teleporter with a single create command creating movers creating a spellcasting monster and removing it.. this doesnt cause a crash, but the now non-existant creature will continue behaving as if it were there - it becomes invisible (to dm as well), invincible and generally behaves as a nuisance. apparently creating pocket realities on the same map as non-unique worlds is bad. characters can enter and leave it just fine, but any character that was on the 'real' map when the character entered, will be dumped into his pocket reality version of it when he leaves. I suppose the answer to all of these things is 'well don't DO that then', but I report anyway. -- johnny PGP Public Key available from: http://www.keyserver.net:11371/pks/lookup?op=get&search=0x17BF1DD3