Hi all, I've been testing the darkness code on some of the sample maps and find that it doesn't work nearly as well as I would have hoped. When casting light from a light source, the light should stop at any walls I think. As it is, the code makes it very difficult to throw shadows across the floor of the dungeon, and light on a wall lights up that wall even if you are on the opposite side from the light source. Also perhaps someone can answer how to light a torch; applying the torch doesn't light it. And a bug I've noticed; if you have an unlit torch in your inventory above a lit torch your light drops to zero. Cheers, -kls -- // .--=, .....::://::::::::::::::::::::::::::::.. (o O & kevin at ank.com :::::::: //:::://://://:/:://::||_// / V K :::::://:::://:/:|//'/' // _,|' r , 'qk :'''/____ // / // |_// // || .'~. .~`, kls \_/-=\_/