[CF-Devel] howto for map-making
dnh
dnh at hawthorn.csse.monash.edu.au
Sat Feb 10 02:00:03 CST 2001
On Tue, 6 Feb 2001, Philipp Currlin wrote:
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Hello
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I've just started writing a tutorial on how to make maps (with
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crossedit)
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If you have ideas, suggestions, know any tricks, have hints, etc. I
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would be glad if you would send them to me
Certainly, a few tricks I have recently just learnt about,
a) Use copy, it saves alot of time.
* Make a perfect block of all the tiles you want, then select that
square.
* Select a completely blank square, and paste.
b) Use png/xpm
* run with -png of -xpm flags, pretty obvious but very important.
c) When in doubt go searching
* If you aren't sure about something, think back to a map that
does something similar or the same, use the copy command.
d) slow progression
* Don't create a map that has monsters the second you walk in, or
dragons behind the first door (dragon hangar is what you don't want)
e) have fun!
dnh =)
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Phil
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