on Thu, 4 Jan 2001, dnh wrote: > Okay I was just testing the new ruggilli temple (which is very close to > completion) when I died by annoying the templar and knights in there (not > a wise move). I tried to see if that wrap around stats bug still occured.. > so I started killing myself. After about 40 deaths, the server was running > at a crawl. Now I am running this on my Dual G4 450 with 256 ram, there is > NO way it should be slowing down. After I exited and rejoined it was > faster.. but I notice this same speed reduction when playing on other > servers, after I start etting above a certain level the player starts > getting slow. My first guess as to why it was slowing down was because it > was keeping track of all the depleted stats, if this is true then the > other speed reduction must be another thing. Anyway, this was on todays > CVS, please try the same experiment.. kill yourself alot.. then see if it > slows down. I have the strong suspection that not the server slowed down, but your character's speed of walking/acting, which is normal and intended. The loss of STR due to repeated death reduces a character's speed greatly. Andreas V.