Well they are broken. You can't cast them unless you have at least 2 squares free completely surrounding the player, they show up invisible tiles if they walk over them and you can't swap places with them (like a 1 x 1 avatar). Not only this, but even if you could cast it, these things take 4 times the damage, and can't go down most corridors. I would say we really need to revise these things, either a) remove them completely (in the case of Gaea an idea for that has popuped up, werecreatures). b) do some serious thinking about how we can make 2 x 2 avatars useful. c) remove them completely. d) leave them alone. e) replace them with 1 x 1 versions. I would tend to head for b) first, what can we do to make them useful? well obviously we could just give them ALOT more hp and speed etc but that just doesn't sit right with me. AV tells me he would go for c) or e) (his exact words were "do away with"). Changing them to 1 x 1 avatars seems to easiest way to me, but destroys that whole idea perhaps abit drastic? Well there it is, I personally consider this a pre-version 1 change. I welcome your throughts on the matter. dnh ps. a new version of the monk is on the way now with some nice tweaks.