I've just checked in a fix for the monsters not attacking players: Changes to fix monsters not attacking players. Player was not getting marked as friendly, and thus getting removed from the list. server/login.c: set FLAG_FRIENDLY when we load the player and call add_friendly_object. server/player.c: add_player: set FLAG_FRIENDLY. get_nearest_player modified to discard non friendly objects on friendly list - makes bug reprocible much more easily. MSW 2001-1-16