[CF-Devel] CVS lock?

dnh dnh at hawthorn.csse.monash.edu.au
Wed Jan 17 19:11:12 CST 2001


On Wed, 17 Jan 2001, Bob Tanner wrote:

>
     
      Quoting Bob Tanner (
      
      tanner at real-time.com
      
      ):
     
     >
     
      > Someone is either very busy, or we got a problem.
     
     >
     
      > 
     
     >
     
      > cvs server: failed to create lock directory in repository
     
     >
     
      > `/home/cvs/CVS/arch/monster/undead/skree': Permission denied cvs server:
     
     >
     
      > failed to obtain dir lock in repository
     
     >
     
      > `/home/cvs/CVS/arch/monster/undead/skree'
     
     >
     
      > 
     
     >
     
      > I have been trying for several hours and I cannot believe that the cvs server
     
     >
     
      > is so busy that I am hitting this file when someone is checking it in.
     
     >
     
     
     >
     
      This is important because:
     
     >
     
     
     >
     
      head /tmp/crosservlog/1
     
     >
     
     
     >
     
      Starting Crossfire Wed Jan 17 18:23:14 CST 2001 for the 1 time...
     
     >
     
      Reading bmaps from /usr/games/crossfire/share/crossfire/bmaps...done (got
     
     >
     
      3532/3533/3533)
     
     >
     
      Reading faces from /usr/games/crossfire/share/crossfire/faces...done
     
     >
     
      Reading animations from /usr/games/crossfire/share/crossfire/animations...done.
     
     >
     
      got (763)
     
     >
     
      Reading archetypes from /usr/games/crossfire/share/crossfire/archetypes...
     
     >
     
       arch-pass 1...Switching lex buffers
     
     >
     
       Adding friendly object Evil Master, Bonehead.
     
     >
     
       done
     
     >
     
       Setting up archetable...done
     
     >
     
       loading treasure...Treasure-list didn't understand: 
     
     >
     
     
     >
     
      Couldn't find archetype skreeclaw
     
     >
     
      Treasure lacks archetype: skreeclaw
     
     >
     
      Couldn't find archetype skreeeye
     
     >
     
      Treasure lacks archetype: skreeeye
     
     >
     
      Treasurelist skree_bits has element with no name or archetype
     
     >
     
      Treasurelist skree_bits has element with no name or archetype
     
     
hmmm peterm and I had it working perfectly well. I am not sure what has
happened here. Wait for peterm there is a perfectly good explaination ;).

dnh


    
    


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