[CF-Devel] major bug in server code
Mark Wedel
mwedel at scruz.net
Fri Jan 19 00:04:24 CST 2001
Its fixed now. Apparantly the attack code presumed all killed friendly objects
are golems.
Andreas Vogl wrote:
>
>
> All times a player dies, the current server version core dumbs.
>
>
>
> All times one die on my server you got this:
>
>
>
> Adding friendly object welldressed man.
>
> Adding friendly object conjurer.
>
> Adding friendly object sage.
>
> BUG: hit_player(): Encountered golem without owner.
>
>
>
> SIGSEGV received.
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> Emergency saves disabled, no save attempted
>
> Cleaning up...
>
>
Yes, this is very annoying. Server dies every five minutes.
>
>
I suspect it is probably still related to the friendly_object
>
patch. We have inserted friendly objects for all players
>
recently, and now those seem to get corrupted when a player
>
dies. I hope this will be rather easy to fix then... ?
>
>
Andreas V.
>
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