I just found (atleast on sgi O2 box) that when you cast burning hands or similar spells o a map that has no floor tile, it leaves lot of spell images to map. They get erased when You walk over them though. Also, I may completely clueless coder, but why does following code compile without warnings on gcc (client/x11.c at the bottom): for (i=1; i<MAXPIXMAPNUM; i++) { if (pixmaps[i].pixmap && (pixmaps[i].pixmap!=pixmaps[0].pixmap)) { XFreePixmap(display, pixmaps[i].pixmap); pixmaps[i].pixmap=(Pixmap*)NULL; if (pixmaps[i].mask) { XFreePixmap(display, pixmaps[i].mask); pixmaps[i].mask=(Pixmap*)NULL; pixmaps[i].pixmap and pixmaps[i].mask are both of type Pixmap, not Pixmap *. That code looks weird alltogether. -- BSc. Pertti Karppinen < pjka at iki.fi > |'Bridge Players | Systems Designer, University of Jyvaskyla, Finland | Do | http://www.iki.fi/~pjka/ | Office : +358 14 260 2088 | It | HAM: OH6KTR QTH: KP22UF | Cellular: +358 40 564 0786 | on the Table' |